linkdd / aitoolkit
Give a brain to your game's NPCs
☆477Updated 10 months ago
Alternatives and similar repositories for aitoolkit:
Users that are interested in aitoolkit are comparing it to the libraries listed below
- A fully lock-free game engine written in C++20☆730Updated last year
- A simple way to output stack traces when a program crashes in C++, using the new C++23 <stacktrace> header☆190Updated last year
- continuous level of detail mesh library☆243Updated last week
- A graphics engine that executes entirely on the CPU☆221Updated last year
- a graphical C/C++ runtime editor☆185Updated last year
- An engine for easily creating virtual worlds☆130Updated last week
- Immediate Mode 3D Plotting☆867Updated this week
- ImRAD is a GUI builder for the ImGui library☆1,010Updated this week
- Richard is gaining power☆184Updated 4 months ago
- Platform Abstraction C++ Libraries☆553Updated last week
- An easy-to-use and fast library for task-based parallelism, utilizing coroutines.☆322Updated 6 months ago
- Realtime 3D rendering engine☆729Updated last month
- Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)☆482Updated 3 months ago
- Nebula is an open-source and free-to-use modern C++ game engine.☆981Updated last week
- Fast RISC-V-based scripting backend for game engines☆257Updated 2 months ago
- Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !☆299Updated 6 months ago
- Software Development Kit for creating Tramway Drifting and Dungeon Exploration Simulators☆352Updated this week
- Port of MiniGPT4 in C++ (4bit, 5bit, 6bit, 8bit, 16bit CPU inference with GGML)☆566Updated last year
- Tiny Dream - An embedded, Header Only, Stable Diffusion C++ implementation☆257Updated last year
- UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on bot…☆821Updated 5 months ago
- A floating point arithmetic which works with types of any mantissa, exponent or base in modern header-only C++.☆80Updated 5 months ago
- Stevan Apter-style trees in C++17☆370Updated last year
- ☆366Updated last year
- A high-level, cross-platform C++ rendering engine and window/input handler.☆56Updated 7 months ago
- Portable 3D Real-Time Rendering Engine in C++☆105Updated 2 weeks ago
- Smart Garbage Collection Library for C++☆204Updated this week
- A compute-based gaussian splatting rasterizer implemented in Godot☆118Updated 6 months ago
- Unintrusive algorithms for C arrays OR a C implementation of <algorithm> from C++☆213Updated last year
- Stipple Effect is a pixel art editor that supports animation and scripting (available on Windows, macOS and Linux)☆576Updated last month
- An intuitive and beginner friendly 2D game framework for C++☆168Updated last year