An efficient relativistic ray tracer based on numpy.
☆98Nov 30, 2025Updated 9 months ago
Alternatives and similar repositories for relativistic-ray-tracer
Users that are interested in relativistic-ray-tracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Yet Yet Another Compiler Compiler | 一个编译器前端框架☆17Mar 26, 2026Updated 5 months ago
- The simplest C++20 coroutine library, specifically designed to solve the problem of callback-hell, supports integration with any asynchro…☆15Apr 10, 2023Updated 3 years ago
- ☆39Sep 18, 2023Updated 2 years ago
- flask and litegraph.js☆11Jun 10, 2021Updated 5 years ago
- ☆27Dec 31, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- CASLab-GPU simulator in SystemC☆11May 29, 2020Updated 6 years ago
- This is the repository for codes in paper "ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor"☆13May 16, 2024Updated 2 years ago
- Baseline SoC for Precursor☆16Oct 27, 2020Updated 5 years ago
- Unofficial ShaderToy live viewer☆17Jul 30, 2025Updated last year
- Fast TOML parser written in C++☆35Dec 16, 2013Updated 12 years ago
- ☆11Sep 12, 2023Updated 2 years ago
- Provides automation scripts for building BFMs☆16Apr 19, 2025Updated last year
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 5 years ago
- A generic single header garbage collector that mixes reference counting and a mark & sweep algorithm☆16Oct 2, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An interactive GPU ray-tracing renderer.☆50Nov 17, 2024Updated last year
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆39Mar 12, 2021Updated 5 years ago
- Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media☆17Sep 9, 2024Updated last year
- For CPU experiment☆14Feb 23, 2021Updated 5 years ago
- SDL2 API 中文翻译☆21Feb 24, 2017Updated 9 years ago
- Look for arXiv papers in a Zotero library and find available DOIs of published versions.☆14Apr 11, 2024Updated 2 years ago
- Evaluating splines of arbitrary dimensionality on a grid.☆19Jul 26, 2025Updated last year
- CMake files for The Forge.☆13Nov 24, 2025Updated 9 months ago
- ☆10May 22, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 多功能命令行音乐播放器☆12Sep 16, 2019Updated 6 years ago
- ☆15Sep 27, 2022Updated 3 years ago
- Luna Engine is DirectX 11 based engine that i am trying to make.☆44Mar 22, 2020Updated 6 years ago
- USTC OSH 2024 Course Homepage☆14May 17, 2024Updated 2 years ago
- CUDA-based physical renderer☆15Nov 30, 2020Updated 5 years ago
- Fast string seaching for node.js ( aho-corasick algorithm )☆12Jan 24, 2024Updated 2 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Apr 20, 2026Updated 4 months ago
- 不定积分过程生成器(By Mathematica)☆43Nov 4, 2023Updated 2 years ago
- Here is a part of notes of the mathematics classes of CFMATH/in USTC during my undergraduate period.☆18Jan 3, 2026Updated 8 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Small yet (almost) complete modern pathtracer.☆15Sep 8, 2025Updated 11 months ago
- ☆11Dec 30, 2020Updated 5 years ago
- [SIGGRAPH 2026] Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds☆23Jul 21, 2026Updated last month
- Implementation of a real-time path tracer using monte carlo integration in combination with NVIDIA's NRD denoiser for ray tracing in Dire…☆16Oct 20, 2025Updated 10 months ago
- ☆21Oct 26, 2022Updated 3 years ago
- SLAM system on Android.☆13Dec 9, 2022Updated 3 years ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆22May 20, 2025Updated last year