OpenStreetMap to Valve Map Format converter
☆25Jul 27, 2024Updated last year
Alternatives and similar repositories for osm2vmf
Users that are interested in osm2vmf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A VS Code extension to make GMod addon development easier☆14Aug 26, 2020Updated 5 years ago
- GoldSrc demo parser written with fp-ts.☆14Apr 20, 2024Updated last year
- Rust bindings for CoreServices framework☆11Aug 13, 2024Updated last year
- Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.☆23Aug 20, 2025Updated 7 months ago
- Flex layout panel for Garry's mod☆27Sep 17, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Blender import/export .md2 and .mdx for Quake 2 and Kingpin☆19May 4, 2025Updated 10 months ago
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆40Updated this week
- ☆12Feb 17, 2025Updated last year
- A collection of GoldSrc mapping tools in one application☆21Updated this week
- luac port for garrysmod that will work on linux and windows☆11Nov 6, 2015Updated 10 years ago
- ☆11Apr 10, 2022Updated 3 years ago
- Fastest video recording and TAS tools for Half-Life & mods.☆63Jan 7, 2026Updated 2 months ago
- .map exporter for Blender☆129Jan 22, 2024Updated 2 years ago
- Map compile tools for the Half-Life engine☆80Jul 18, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An open source release of our main PoliceRP server☆25Nov 5, 2021Updated 4 years ago
- Alien Swarm SDK☆16Aug 7, 2022Updated 3 years ago
- Infographics about Lua☆21Nov 17, 2023Updated 2 years ago
- A Garry's Mod Lua Connector for MySQL☆14Jul 25, 2023Updated 2 years ago
- This is where I push my silly IPTables! Wooh☆27Feb 1, 2024Updated 2 years ago
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆19Oct 24, 2023Updated 2 years ago
- Source SDK, Orangebox edition☆22Dec 3, 2020Updated 5 years ago
- GitHub Action for deploying to GModStore.☆14Feb 28, 2026Updated 3 weeks ago
- Command-line tools for making/extracting Half-Life textures and sprites☆59Dec 8, 2025Updated 3 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Audio interception utils for garry's mod☆71Dec 3, 2024Updated last year
- DirectQ quake engine made by MH. Archive made for historical studies.☆10Aug 13, 2014Updated 11 years ago
- A very primitive AI for GMod bots designed to work with Jetboom's Zombie Survival gamemode.☆53Jul 27, 2025Updated 7 months ago
- A programming language based upon the lua programming language☆36Nov 15, 2014Updated 11 years ago
- A library providing HL movement-related functions☆27Nov 10, 2024Updated last year
- A free and basic administration system for Garry's Mod.☆30Jan 31, 2026Updated last month
- compile Lua into bytecode using garrysmod's lua_shared lib☆19Apr 20, 2019Updated 6 years ago
- Trinity Engine porting for Counter-Strike 1.6 as a Metahook plugin and modified ReGame.☆16Feb 17, 2025Updated last year
- GoldSrc / Half-Life model & sprite decompiler☆10Oct 18, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- an easy to use Minecraft to Source Engine Converter☆57Jun 14, 2023Updated 2 years ago
- GMPublish functionality without graphical steam☆27Jan 28, 2024Updated 2 years ago
- Speedrun demorecord plugin for Source Engine games unified as a single Visual Studio solution.☆11Feb 2, 2021Updated 5 years ago
- Experiments with wave function collapse.☆22Jun 17, 2025Updated 9 months ago
- A Garry's Mod module that creates a Remote DeBugger server☆29Mar 26, 2021Updated 5 years ago
- Embed property list files like Info.plist directly in your Rust executable binary☆46Jan 10, 2022Updated 4 years ago
- Convert .vox to .obj☆14Nov 24, 2018Updated 7 years ago