leon196 / PointCloudExporterLinks
☆188Updated 6 years ago
Alternatives and similar repositories for PointCloudExporter
Users that are interested in PointCloudExporter are comparing it to the libraries listed below
Sorting:
- Projection mapping in Unity 3D☆131Updated 10 years ago
- Use Kinect's depth feed with Unity's VFX Graph☆212Updated 4 years ago
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆230Updated 4 years ago
- ☆113Updated 4 years ago
- Projection Mapping Tests and Shaders using Unity 3D☆105Updated 9 years ago
- Unity VFX with point cloud☆182Updated 4 years ago
- Point Cloud Viewer and Tools for Unity☆138Updated 2 months ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 7 years ago
- Unity3D GPU Sculpt & Morph☆153Updated 8 years ago
- Reaction-diffusion system with CustomRenderTexture.☆301Updated 8 years ago
- Skybox shader for support of 360/180/cubemap video and static content☆282Updated 7 years ago
- VFX sketches with Depthkit and Unity☆114Updated 5 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆184Updated 6 years ago
- Spout support for Unity3D☆138Updated 6 years ago
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆132Updated 10 years ago
- GPU-based cellular growth simulation in Unity. 🧠☆274Updated 6 years ago
- Real time volumetric video capture for live visuals☆172Updated 6 years ago
- Demo project for Akvfx (Azure Kinect plugin for Unity)☆132Updated 4 years ago
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆442Updated 4 years ago
- Experimental special effects for VideoPlayer (Unity 5.6 new feature)☆284Updated 8 years ago
- An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet☆83Updated 6 years ago
- ☆65Updated 8 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 6 years ago
- Volumetric visual effects program used in Unite Shanghai 2019☆90Updated 6 years ago
- An example of use of procedural instancing.☆282Updated 7 years ago
- ☆89Updated 5 years ago
- Unity plugin that adds shadow and collision to ARCore.☆110Updated 7 years ago
- Examples of use of the Sensel Morph with Unity☆115Updated 6 years ago
- Source code for my blog post http://smeenk.com/hololens-scanning-effect-in-unity/.☆69Updated 7 years ago
- Poly Toolkit for Unity☆102Updated 6 years ago