leon196 / PointCloudExporter
☆188Updated 6 years ago
Alternatives and similar repositories for PointCloudExporter:
Users that are interested in PointCloudExporter are comparing it to the libraries listed below
- Use Kinect's depth feed with Unity's VFX Graph☆210Updated 4 years ago
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆228Updated 3 years ago
- ☆104Updated 4 years ago
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆436Updated 4 years ago
- Point Cloud Viewer and Tools for Unity☆133Updated this week
- Projection Mapping Tests and Shaders using Unity 3D☆105Updated 9 years ago
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆133Updated 10 years ago
- Demo project for Akvfx (Azure Kinect plugin for Unity)☆130Updated 4 years ago
- Unity VFX with point cloud☆180Updated 4 years ago
- A testbed project for Unity real-time ray tracing features☆286Updated 8 months ago
- Reaction-diffusion system with CustomRenderTexture.☆300Updated 7 years ago
- Experiments on geometry shader instancing with skeletal animations☆472Updated 6 years ago
- Real time volumetric video capture for live visuals☆169Updated 5 years ago
- PointCloudExplorer is an experimental project using point cloud data on Unity.☆107Updated 4 years ago
- Projection mapping in Unity 3D☆129Updated 9 years ago
- A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.☆189Updated last year
- VFX sketches with Depthkit and Unity☆114Updated 5 years ago
- An example of use of compute shaders and procedural instancing.☆665Updated 6 years ago
- Azure Kinect plugin for Unity VFX Graph☆583Updated 3 years ago
- An example of use of procedural instancing.☆281Updated 7 years ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 6 years ago
- Danish statue models scanned by Geoffrey Marchal☆119Updated 3 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆184Updated 5 years ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- ☆65Updated 8 years ago
- Volumetric visual effects program used in Unite Shanghai 2019☆88Updated 5 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆365Updated 7 years ago
- Distance-field volume generator for Unity☆181Updated 7 years ago
- An example that shows how to connect RealSense depth camera to Unity VFX Graph☆736Updated 3 years ago