lenoctambule / PhysAnim-For-UnityLinks
Physical Animations for Unity through a combination of local motor-based and global keyframed-based pose matching
☆10Updated this week
Alternatives and similar repositories for PhysAnim-For-Unity
Users that are interested in PhysAnim-For-Unity are comparing it to the libraries listed below
Sorting:
- Generate .md Markdown Documentation from Unity C# script assets.☆18Updated 9 months ago
- A Unity C# Visual State Machine☆25Updated last month
- A game-changer for indie game developers. This tool seamlessly transforms Excel data into Unity ScriptableObjects, simplifying database d…☆23Updated 4 months ago
- Build Automation and Publish Tool (BAPT) is a Unity Editor extension that streamlines the process of building and uploading your Unity ga…☆20Updated 2 months ago
- Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering☆13Updated 2 weeks ago
- Dynamically generates humanoid `UnityEngine.Avatar` from skeleton bones at runtime.☆13Updated last year
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- A simple subtitle tool for Unity3D inspired by Source Engine Closed Captions☆10Updated 7 months ago
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆29Updated 8 months ago
- Game builder (and automation) for Unity☆21Updated 10 months ago
- A tool to export Unity project to a zip file☆23Updated 4 months ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 4 months ago
- Useful Editor Utility☆25Updated 2 years ago
- 🥛 Async Managed Component-Oriented framework for Unity☆16Updated 2 months ago
- Pack any color data into texture channels.☆25Updated last year
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Some good features / utilities / extensions for Unity (mainly for myself)☆15Updated last year
- ☆20Updated 4 years ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated 11 months ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Updated 2 years ago
- Unity project validator framework.☆10Updated 2 years ago
- Unity Animation Post Processor☆33Updated last year
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆15Updated 4 months ago
- Unity Physics extension for adding pseudo 2D physics functionality☆14Updated last year
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆14Updated last year
- A serializable Dictionary and property drawer for the Unity Editor.☆15Updated last year
- Simple history navigation toolbar (ie. back/forward internet browser style)☆14Updated 2 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 3 years ago
- A Unity tool that auto-generates files containing cached, type-safe variables for the Animator Controller parameters in your project.☆8Updated 3 years ago