lammas / glsl-manLinks
GLSL parser and code generator based on Google's glsl-unit grammar
☆27Updated 7 years ago
Alternatives and similar repositories for glsl-man
Users that are interested in glsl-man are comparing it to the libraries listed below
Sorting:
- transform streamed glsl tokens into an ast☆98Updated last year
- WebAssembly based Matrix and Vector library☆201Updated 7 years ago
- Calculate SDF for image/bitmap/bw data☆54Updated 2 years ago
- Transpile GLSL to JS☆180Updated 9 months ago
- A series of webgl experiments to explore fourier transform calculation complexity.☆49Updated 9 years ago
- Pure GPU, instanced, screen-projected lines for regl☆185Updated 2 years ago
- A simulator for OpenGL ES 1.0 Shader Language written in JavaScript.☆102Updated 5 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆52Updated last year
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆167Updated last month
- Typescript library for generating distance fields from 2d images on the GPU☆106Updated 5 years ago
- r/w stream of glsl tokens☆51Updated 2 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 5 years ago
- Worley noise in JavaScript.☆39Updated 6 years ago
- A WebGL simulation of gravitational lensing☆112Updated 6 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆85Updated 7 years ago
- Read floating point values back from WebGL☆44Updated 11 years ago
- ☆62Updated 3 years ago
- Draw 2d polyline with regl☆60Updated last year
- anti-alias smoothstep utility function☆151Updated 10 years ago
- GLSLX support in Visual Studio Code☆67Updated 2 months ago
- 3D and 4D path tracing experiments by Jonathan Olson☆124Updated 11 years ago
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆249Updated last week
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Updated 7 years ago
- Convert from javascript functions to GL shader source☆77Updated 9 years ago
- adaptive and scalable 2D bezier curves☆151Updated 10 years ago
- a list of text/font modules☆105Updated 10 years ago
- WebGL Signed Distance Function Mesher☆134Updated 2 years ago
- Engine-agnostic WebGL text rendering☆49Updated 4 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆83Updated 5 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆44Updated 3 years ago