INeatFreak / unity-background-recompiler
Auto recompile the editor without the need to ALT+TAB back into the Unity.
☆26Updated last year
Related projects ⓘ
Alternatives and complementary repositories for unity-background-recompiler
- Unity editor tool for quickly changing the game's color palette☆64Updated last year
- Weighted random selector for Unity.☆94Updated 2 years ago
- Editor extension for quick scene switching.☆64Updated 6 months ago
- Easy Icon Maker is a simple but flexible tool for creating images from 3D objects in Unity☆34Updated last year
- ☆43Updated 2 weeks ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆23Updated 4 months ago
- TODO list inside Unity Editor!☆53Updated 4 months ago
- Unity Audio Source Pooling☆33Updated 3 months ago
- ⬜ OldMovie Post Effect for Unity Urp☆40Updated this week
- Physics improvement suite for Unity☆50Updated last month
- ✨ Gallery of Unity Editor icons (6000.0.7f1)☆60Updated 4 months ago
- Custom graphic for uGUI, Circle splitted to segments, with skip offset, sprite round,global offset, circle-spaced gradient etc☆53Updated 2 years ago
- Developer Console for Unity☆36Updated last year
- Designed by Ami☆30Updated this week
- Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window…☆35Updated 7 months ago
- An extensible stat system with modifiers for the Unity game engine☆50Updated 2 months ago
- Ties together the Input and Localization system to give you live Input Hints!☆44Updated 9 months ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆71Updated 2 weeks ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- A Unity tool for quickly switching between scenes without having to go through folders.☆30Updated 3 years ago
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆32Updated 3 years ago
- An example of a simple UI rays shader.☆55Updated 5 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 4 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆28Updated last year
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆49Updated 8 months ago
- Provides summary of all textures and atlases in Unity project☆55Updated last year