kurong00 / UnityEffectLinks
Learning Unity Effects according to Mirza Beig's blog
☆37Updated 3 years ago
Alternatives and similar repositories for UnityEffect
Users that are interested in UnityEffect are comparing it to the libraries listed below
Sorting:
- Customizable toolbar available in the Unity editor.☆39Updated 7 years ago
- ☆28Updated 7 years ago
- Displays mesh's UV in Unity editor window.☆67Updated 3 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆41Updated 6 years ago
- low polygon water effect working in Unity☆55Updated 6 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆40Updated 2 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 6 years ago
- Multiple Shaders for Unity URP☆19Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Timeline Message markers☆61Updated 4 years ago
- Easy to use GPU instance manager for Unity.☆51Updated last month
- A toon shader with detail outline effect.☆20Updated 6 years ago
- ☆66Updated 5 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- Unity plugin for create skinned mesh in scene.☆84Updated last year
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆70Updated 4 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆20Updated 4 years ago
- Unity project to test shadergraph in URP dissolving a car's body.☆39Updated 4 years ago
- Unity plugin for make path animation in scene.☆67Updated 2 months ago
- Shadow map for 2D game.☆39Updated 6 years ago
- Mask by alpha channel bloom effect for Unity.☆56Updated 9 years ago
- A simple collection of jobs used for view frustum culling☆52Updated 6 years ago
- Few class to visualize shapes in space, geometry queries, vectors☆69Updated 6 years ago
- Procedural, Dynamic Grass Shader for Unity☆43Updated 7 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆62Updated this week
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 7 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 6 years ago