korinVR / VRGestureRecognizer
Nod and headshake recognition
☆30Updated 3 years ago
Alternatives and similar repositories for VRGestureRecognizer:
Users that are interested in VRGestureRecognizer are comparing it to the libraries listed below
- A lightweight multiplatform interface for making VR games in Unity.☆53Updated 5 years ago
- Manual Input tests that are used by the Unity X-Reality Quality Assurance team to understand status across virtual reality and augmented …☆44Updated 3 years ago
- ☆13Updated 5 months ago
- Unity plugin for ARCore / ARKit / AR Foundation supported devices detection.☆22Updated 4 years ago
- VR Grabber components for Unity☆78Updated 6 years ago
- Quasi-AR with gyroscopic input☆65Updated 8 years ago
- Sample project for understanding how to VR Spectate in Unity☆47Updated 6 years ago
- VR IK using native Unity Mecanim IK☆56Updated 7 years ago
- A small test project showing how to sync VR CameraRig objects using Photon's PUN and VRTK.☆31Updated 8 years ago
- Kinda like ProBuilder, but in virtual reality.☆84Updated 7 years ago
- Example of Multiuser AR Experience with Unity☆74Updated 3 years ago
- Mesh Maker VR☆55Updated 7 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 6 years ago
- Homography Transformation Image Effect for Unity.☆78Updated 3 years ago
- ☆37Updated 6 years ago
- An open source alternative to VRTK that aims to make VR instinctively easy for both the coder and user☆36Updated 2 years ago
- MLDB Unity Editor Bindings☆22Updated 6 years ago
- node editor sample for unity☆29Updated 9 years ago
- A collection of useful scripts and prefabs for building SteamVR titles in Unity 5☆37Updated 6 years ago
- Windows Multitouch Injection Plugin for Unity.☆41Updated 3 years ago
- An example repository created to demonstrate how to track gestures with ARKit and Unity3d☆31Updated 6 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- Access your Windows machine's gryoscope information from within the Unity Editor!☆14Updated 6 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆57Updated 6 years ago
- Standalone version of MRTK Standard Shader☆52Updated 4 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- A demonstration of using the AR camera background for lighting a scene.☆90Updated 6 years ago
- ☆32Updated 7 years ago
- Collection of independent & useful unity scripts - submodule this under /Assets/ in your project☆56Updated last year
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆36Updated 5 years ago