A wireframe material in Unity using the geometry shader.
☆51Feb 3, 2021Updated 5 years ago
Alternatives and similar repositories for Wireframe-Shader
Users that are interested in Wireframe-Shader are comparing it to the libraries listed below
Sorting:
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Sep 3, 2024Updated last year
- Generate triangle meshes in the shape of trees, composed out of simple tetrahedron shapes.☆11May 14, 2017Updated 8 years ago
- Simple achievement system based on 2 scriptable objects(property and achievement)☆14Jan 27, 2019Updated 7 years ago
- Get a flat look for your models with one click, without touching your mesh!☆19Jul 10, 2017Updated 8 years ago
- UnityのuGUIでピンチ動作によってオブジェクトの拡大縮小をさせるスクリプトのサンプルです。☆10Jul 11, 2015Updated 10 years ago
- Example project using Lighting tools package and Cine lights package for Unity.☆24Mar 13, 2019Updated 6 years ago
- Color picker for Unity in immediate GUI mode☆42Jul 5, 2017Updated 8 years ago
- Unity project files for Zelda Dialogue tutorial☆13Jul 29, 2015Updated 10 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Feb 3, 2021Updated 5 years ago
- UnityExtensions.EditorCoroutine makes it easy to run coroutines from Unity editor code.☆18May 4, 2018Updated 7 years ago
- Light Leaks Image Effects for Unity☆64Nov 30, 2020Updated 5 years ago
- An in-editor, modular tool to make Unity game builds easier and more convenient☆15Aug 11, 2022Updated 3 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Jun 16, 2025Updated 8 months ago
- Modular Save System for Unity☆20Nov 13, 2019Updated 6 years ago
- ☆12Jul 6, 2022Updated 3 years ago
- A Mirror based implementation for UniVoice voice network☆10Jan 29, 2025Updated last year
- Mask by alpha channel bloom effect for Unity.☆56May 27, 2016Updated 9 years ago
- GOAP implementation in unity☆23Aug 28, 2019Updated 6 years ago
- remaking the old unity procedural skybox that was in the beta version ages ago☆23Oct 22, 2019Updated 6 years ago
- Unity project files for creating asset bundle mods for Sky Rogue☆14Sep 17, 2020Updated 5 years ago
- ☆73Aug 2, 2020Updated 5 years ago
- Some basic data structures implemented with C#☆27Aug 6, 2019Updated 6 years ago
- MVC framework for Unity3d.☆23Nov 23, 2020Updated 5 years ago
- Set of gizmos utilities for Unity☆44May 1, 2019Updated 6 years ago
- Unity presets browser editor window.☆21Feb 1, 2020Updated 6 years ago
- Sketching utility like Processing for Unity.☆12Nov 27, 2016Updated 9 years ago
- Port of https://github.com/redux-saga/redux-saga to C# for Unity3d coroutines☆11May 29, 2017Updated 8 years ago
- Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities.☆11Feb 17, 2023Updated 3 years ago
- 【Unity】アセットのパスに関する処理を記述しやすくする構造体☆11Oct 15, 2022Updated 3 years ago
- lightweight ai behaviour trees framework for Unity 3D☆11Oct 13, 2017Updated 8 years ago
- Smooth Scene View camera motion in Unity Editor. RightMouseButton + WSADQE hook for scene view pivot translation.☆12Nov 28, 2018Updated 7 years ago
- Unreal Engine plugin to load (precomputed) OpenStreetMap tiles☆13Jun 25, 2022Updated 3 years ago
- ☆15Jun 20, 2019Updated 6 years ago
- ☆12Feb 27, 2021Updated 5 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- A Unity plugin that allow creation of 2D game using screensize room (e.g. Zelda, Metroid...)☆27Dec 8, 2017Updated 8 years ago
- Visual inspector editor for Unity☆51Oct 9, 2017Updated 8 years ago
- send and receive udp data☆35Feb 10, 2023Updated 3 years ago
- Simple examples of noise algorithms in Unity☆140Jan 30, 2022Updated 4 years ago