kevinta893 / unity3d-travis-ciLinks
A simple example of how to build and deploy a Unity3D package on Travis CI and GitHub Releases
☆53Updated 6 years ago
Alternatives and similar repositories for unity3d-travis-ci
Users that are interested in unity3d-travis-ci are comparing it to the libraries listed below
Sorting:
- ☆138Updated last week
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆70Updated 8 years ago
- Advanced Unity debugger. Allows use of color, level of importance.☆42Updated last year
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆86Updated 8 years ago
- A collection of scripts that I use with Unity☆110Updated 7 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆142Updated 7 years ago
- Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.☆165Updated 4 years ago
- A Unity template for screen resolutions and aspect ratio management☆90Updated 10 years ago
- ☆86Updated 4 years ago
- This is the project used in the Unite Copenhagen 2019 presentation: Building UI for games with the new UI Builder☆127Updated 3 years ago
- A replacement for Unity coroutines using C#7's async/await☆78Updated last year
- Dynamic compilation tool for Unity3D engine.☆110Updated 9 years ago
- Collection of helpful utilities we use in our Unity projects.☆198Updated 6 years ago
- Recreation of Unity Roll-A-Ball tutorial☆94Updated 6 years ago
- 2D spline utility for Unity☆73Updated 4 years ago
- A quick guide to set up Unity's Smart Merge with Git☆79Updated 7 years ago
- Batch build for multiple platforms from within the Unity editor☆103Updated 4 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆133Updated 5 years ago
- Attribute used to support workflows in Unity that rely heavily on object references.☆114Updated 4 years ago
- An example Unity project that demonstrates Unity-Weld.☆76Updated 7 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆103Updated 7 years ago
- Unity port of SimplePatchTool library to add patching support to standalone Unity applications☆167Updated 5 years ago
- An open source GIT Unity3D editor plugin.☆145Updated 4 years ago
- A Github template for creating a new Unity Package. Hit the green "User this template" next to "Clone or download" to get started!☆72Updated last year
- A surface water shader for Unity☆110Updated 6 years ago
- Lightweight OpenGL line rendering for Unity. Like Debug.DrawLine in Game view.☆134Updated 5 years ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Updated 6 years ago
- Interactive C# Shell for the Unity3d editor☆83Updated 7 years ago