kevincastejon / Unity-StateMachinesLinks
This packages offers astract classes for FSM (Finite State Machine) and HFSM (Hierarchical Finite State Machine) patterns.
☆19Updated last year
Alternatives and similar repositories for Unity-StateMachines
Users that are interested in Unity-StateMachines are comparing it to the libraries listed below
Sorting:
- Unity C# toolkit to kickstart your project's codebase.☆18Updated last month
- A collection of feature rich gameplay systems for Unity.☆33Updated 2 years ago
- Modular stat system to RPG and RPG Like games☆19Updated 2 years ago
- Build Automation and Publish Tool (BAPT) is a Unity Editor extension that streamlines the process of building and uploading your Unity ga…☆20Updated last week
- Unity framework designed to streamline game development. It provides tools to manage game systems like events, localization, sound, and m…☆21Updated last week
- A simple fluent extension for UIToolkit in Unity3D.☆31Updated 2 years ago
- The ultimate Unity Text Mesh Pro helper package.☆29Updated last week
- Create and use a ScriptableObject-based Surface Management system for your game!☆33Updated 3 years ago
- Game builder (and automation) for Unity☆21Updated 11 months ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆27Updated 2 months ago
- ☆20Updated 6 years ago
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆14Updated last year
- A collection of helper scripts for (Unity3d) Mirror networking.☆33Updated 6 months ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆21Updated 2 years ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆24Updated last year
- Spoke is a tiny declarative reactivity engine for Unity.☆22Updated last week
- Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.☆18Updated this week
- Garbage Free Monads for Unity☆16Updated 6 months ago
- draw arrow, circle, and arc in Unity, using Gizmos or LineRenderer☆13Updated 6 months ago
- Fast implementaion of Utility AI in Unity☆35Updated 2 years ago
- Visual intelligence for the Unity game engine☆54Updated last year
- Unity Software Engineering Guide (Design Patterns, Software Architecture, Algorithms and Data Structure)☆23Updated last month
- Lightweight, scalable and extensible texts & assets localization system for Unity.☆27Updated 2 months ago
- Input buffering for Unity☆25Updated 5 months ago
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 2 years ago
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆23Updated 3 weeks ago
- Plugin to track your dev time in Unity☆13Updated 3 years ago
- Unity Animation Post Processor☆33Updated last year
- This repo represents the ideal starting point for new MULTIPLAYER NETCODE FOR GAME OBJECTS (NGO) Unity projects. It includes best practic…☆14Updated 8 months ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated last month