kebby / CapturinhaLinks
A tool for real time screen and audio capture on Windows, using NVIDIA's NVENC and with an emphasis on performance, correctness (eg. frame rate stability) and configurability. Mostly made for demoscene productions but you can use it with everything that's on your screen.
☆160Updated 4 months ago
Alternatives and similar repositories for Capturinha
Users that are interested in Capturinha are comparing it to the libraries listed below
Sorting:
- The new generation of 4k intro frameworks.☆200Updated last year
- Source code release for the apEx demotool, actively used for releases between 2014 and 2023☆214Updated last year
- A single file drop-in memory leak tracking solution for C++ on Windows☆25Updated 4 years ago
- Official 64klang repository☆273Updated 3 months ago
- Software synthesizer based on additive synthesis☆143Updated 5 years ago
- 4K Executable Graphics framework☆230Updated last year
- A bespoke sample compression codec for 64k intros☆42Updated last year
- General purpose model viewer☆69Updated last year
- Compression ratio analyzer for 64k intros through kkp files (rekkrunchy output)☆84Updated 4 months ago
- Excess demo engine☆100Updated 3 years ago
- ☆62Updated 2 years ago
- A 4k intro framework☆19Updated 5 months ago
- GNU Rocket Git mirror☆114Updated 9 months ago
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- Source code from Atlas, our 64k demo presented at Revision 2019 with Macau Exports☆82Updated 4 years ago
- A tool for keyframe animation & fragment shader management for 64k executables.☆105Updated 11 months ago
- Official WaveSabre repository☆255Updated 3 months ago
- Werkkzeug4 and Screens4☆24Updated 5 years ago
- PPM compressor with a 128 bytes short decompressor☆10Updated 3 years ago
- "0b5vr GLSL Techno Live Set" by 0b5vr, Appeared in the Revision 2023 PC Demo Compo☆78Updated 2 years ago
- using C, no external dependencies☆77Updated 2 months ago
- Make animated figures and such☆18Updated 4 years ago
- Simple printf functionality for GLSL.☆244Updated last year
- Minimal DirectX 11 compute shader c++ example☆57Updated 4 years ago
- Public source code from Filmic Worlds, LLC.☆149Updated 7 years ago
- Small header-only C library to decompress any BC compressed image☆168Updated 10 months ago
- Official 4klang repository☆323Updated 3 years ago
- very last engine ever☆204Updated 3 years ago
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆154Updated 2 years ago
- Code for simulating and correcting for various types of colour blindness, and generating LUTs for same☆70Updated 2 weeks ago