kbirk / esperLinks
A low-level ES6 WebGL rendering framework
☆21Updated 8 years ago
Alternatives and similar repositories for esper
Users that are interested in esper are comparing it to the libraries listed below
Sorting:
- Compute mesh normals using angle weights☆24Updated 4 years ago
- Vertex array object wrapper for WebGL☆26Updated 7 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 9 years ago
- Reuse typed arrays☆76Updated 4 years ago
- streaming gl.readPixels from an FBO☆31Updated 8 years ago
- Streaming HDR image format reading module for node.js☆13Updated 8 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 9 years ago
- ☆35Updated 6 years ago
- 💪 Streaming RESource Loader☆82Updated 3 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Updated 9 years ago
- ☆19Updated 10 years ago
- Simplicial-complex-like geometry builder backed by typed arrays☆14Updated 2 months ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- Extrudes a shape along a path☆28Updated last year
- WebGL framebuffer wrapper☆58Updated 8 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16Updated 8 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- A browserify transform that transparently enables live reloading of your shaders when using glslify.☆41Updated 9 years ago
- Linear interpolation between two angles along the shorter arc☆17Updated 7 years ago
- Convenience module for FBO-driven particle simulations.☆59Updated 10 years ago
- CLI tool for packing multiple files into a single binary, as an alternative to spritesheets, in order to save network requests in the bro…☆26Updated 4 years ago
- A comparison between the frameworks Goo Engine, Three.js and Play Canvas☆16Updated 7 years ago
- Experimental ES6 WebGL engine☆76Updated 8 years ago
- Draw 2d polyline with regl☆60Updated last year
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago
- Combine two signed distance fields with a chamfer-like join.☆16Updated 7 years ago
- Iterative mesh refinement☆79Updated 10 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Updated 6 years ago