jslinker / FxKitLinks
A Swift implementation of FxCore plugins for Final Cut Pro and Apple Motion
☆18Updated 2 years ago
Alternatives and similar repositories for FxKit
Users that are interested in FxKit are comparing it to the libraries listed below
Sorting:
- The definitive SMPTE timecode library for Swift.☆105Updated this week
- ☆24Updated 8 years ago
- Virtual camera sample code for macOS; CoreMediaIO from https://developer.apple.com/library/archive/samplecode/CoreMediaIO/Introduction/In…☆42Updated 5 years ago
- Use macOS Sequia's new Media Extensions to allow playback of FFMPEG supported media via AVFoundation☆63Updated last year
- Build Swift apps with just text!☆18Updated last year
- Sample code for streaming video between iOS, macOS, or visionOS devices.☆92Updated last year
- Handle two finger transformation gesture in SwiftUI and Metal views☆34Updated last month
- Dockerfile to help convert GLSL shaders to Metal Shading Language☆20Updated 2 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆21Updated 3 months ago
- MTLTexture Viewer☆18Updated last year
- A Swift framework for working with Final Cut Pro X FCPXML files easily.☆59Updated 4 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated last month
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 7 years ago
- Fast-performed and covered by tests implementation of the text storage that tracks changes paragraph-by-paragraph☆28Updated 4 years ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 7 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Updated 4 years ago
- Simple example to demonstrate how one might implement a Messages-style animated auxiliary pane view presentation on visionOS.☆48Updated last year
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆55Updated 4 years ago
- A set of extensions and utilities to work with CoreVideo types.☆26Updated last year
- A set of convenience APIs that make working with RealityKit more efficient.☆21Updated 2 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Updated 3 years ago
- sample camera extension using coremedia io☆81Updated 3 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated last year
- A tool for generating textures and scenes for SceneKit☆20Updated 3 years ago
- RealityActions☆34Updated 3 months ago
- Shadertoy to Metal☆32Updated 2 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 8 years ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 6 months ago