jslinker / FxKitLinks
A Swift implementation of FxCore plugins for Final Cut Pro and Apple Motion
☆15Updated last year
Alternatives and similar repositories for FxKit
Users that are interested in FxKit are comparing it to the libraries listed below
Sorting:
- Build Swift apps with just text!☆17Updated 7 months ago
- A set of tools for shared graphics data on iOS☆19Updated 11 months ago
- Dockerfile to help convert GLSL shaders to Metal Shading Language☆20Updated last year
- A set of extensions and utilities to work with CoreVideo types.☆25Updated 11 months ago
- The definitive SMPTE timecode library for Swift.☆95Updated last month
- Volumetric realtime graphics☆54Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated 7 months ago
- Extract Markers from Final Cut Pro FCPXML☆42Updated 2 weeks ago
- A sample project that shows an example of use of AppIntent in visionOS.☆11Updated 7 months ago
- ☆24Updated 7 years ago
- Swift bindings for the OpenTimelineIO Library (http://opentimeline.io)☆23Updated last month
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆16Updated 5 months ago
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 5 months ago
- MTLTexture Viewer☆18Updated 11 months ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆54Updated 3 years ago
- Use macOS Sequia's new Media Extensions to allow playback of FFMPEG supported media via AVFoundation☆56Updated 5 months ago
- A collection of code that makes writing code with RealityKit easier.☆20Updated last year
- a Framework for iOS & macOS☆57Updated 2 years ago
- An experimental declarative framework for Metal rendering in Swift.☆62Updated 2 months ago
- A visual Metal shader editor for macOS and iPadOS☆56Updated last year
- A quick prototype of some fluted (reeded) glass for VisionOS.☆21Updated last year
- Swift Package Manager package for embedding Python in Swift app☆18Updated last year
- Experiments using SwiftUI view and view model to control ShaderGraphNodes in a Reality Composer Pro scene.☆10Updated 9 months ago
- RealityActions☆27Updated last year
- Shadertoy-style SwiftUI view☆51Updated 3 years ago
- A Swift library for storage, manipulation, export, and rendering of Voxel data.☆16Updated 2 months ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- A tool for generating textures and scenes for SceneKit☆19Updated 3 years ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆70Updated last year
- Simple example to demonstrate how one might implement a Messages-style animated auxiliary pane view presentation on visionOS.☆48Updated last year