josephHelfenbein / gustgrid-vulkanView external linksLinks
A C++/Vulkan port of GustGrid, a tool for real-time PC airflow and thermal simulation
☆31Aug 24, 2025Updated 5 months ago
Alternatives and similar repositories for gustgrid-vulkan
Users that are interested in gustgrid-vulkan are comparing it to the libraries listed below
Sorting:
- A very simple CPU path tracer.☆16Oct 23, 2025Updated 3 months ago
- Setup your win-only applications on linux☆12May 31, 2020Updated 5 years ago
- 3D Eulerian Fluid Solver in C++, based on work of J.Stam, R.Fedkiw and A.Selle.☆11Aug 31, 2021Updated 4 years ago
- FMIGo! is a set of Free Software tools aimed at the Functional Mockup Interface (FMI) standard☆14Sep 17, 2025Updated 4 months ago
- a performant, embedded database☆20Mar 4, 2025Updated 11 months ago
- Quick Buttplug.io proof-of-concept for Ultrakill☆10Dec 7, 2022Updated 3 years ago
- ☆20Jan 3, 2024Updated 2 years ago
- ☆16Dec 14, 2023Updated 2 years ago
- Sometimes you just want to look important and skillful☆17Jan 15, 2014Updated 12 years ago
- This repository is a collection of small but useful tools, each made from a single source file.☆15Jan 3, 2026Updated last month
- A minimal JUCE console app to compare the performance of FIR filtering algorithms☆23Sep 7, 2021Updated 4 years ago
- Adds preview button for glTF 2.0 models on GitHub.☆16Jul 18, 2017Updated 8 years ago
- TDE file decrypt (Game Teardown)☆15Jan 4, 2026Updated last month
- Extensible GPU Video Editor☆18Jul 24, 2024Updated last year
- Godot Engine – Multi-platform 2D and 3D game engine☆14Updated this week
- ☆14Sep 30, 2022Updated 3 years ago
- A Godot shader that magnifies what's behind it. Written in Godot Engine v3.4.4.☆18Jun 29, 2024Updated last year
- Raytraced version of LunarG/VulkanSamples/../cube.cpp with exceptions, glfw, glm, stb and more C++14 features.☆15Aug 6, 2017Updated 8 years ago
- ViGEm client API in pure Rust.☆21Aug 11, 2023Updated 2 years ago
- A CPU time profiler for Godot Engine☆16Jul 27, 2020Updated 5 years ago
- Micro benchmarking in zig☆22Jul 10, 2025Updated 7 months ago
- ☆28Updated this week
- OTFFT is a high-speed FFT library using the Stockham's algorithm and AVX.☆26Aug 17, 2022Updated 3 years ago
- Playnite plugin to create game save data snapshots using restic☆28Updated this week
- ☆33Nov 6, 2021Updated 4 years ago
- Everything that needs documentation but doesn't fit anywhere else☆23May 29, 2025Updated 8 months ago
- Testing framework for the quest to find a fast & strong mixer, e. g for hashtables.☆40Aug 13, 2020Updated 5 years ago
- A simple AVDB constraint-based dynamics solver implementation using LegitVulkan☆66Jun 22, 2025Updated 7 months ago
- Low-level rendering hardware interface (RHI) written in C++.☆48Jan 29, 2026Updated 2 weeks ago
- [DEPRECATED] use build.zig.zon instead. Enables build.zig files to depend on git repositories.☆38Feb 13, 2024Updated 2 years ago
- Some quick examples to show how to use HLSL shaders in MonoGame☆43Dec 2, 2024Updated last year
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆45Jan 4, 2025Updated last year
- DUsK, a library for gameboy advance development☆48May 18, 2023Updated 2 years ago
- General-purpose Fox Engine data editor.☆47May 19, 2024Updated last year
- Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamle…☆61Updated this week
- Raylib port for Sega Dreamcast☆50Sep 24, 2024Updated last year
- Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.☆51Dec 12, 2022Updated 3 years ago
- A Godot to IRC to Twitch interface.☆51Feb 14, 2019Updated 7 years ago
- Source code for my (terrible) implementation of raytracing using compute shaders☆66Apr 14, 2023Updated 2 years ago