jordirosa / BlenderCSLinks
Scripting for Blender with C#
☆22Updated 4 years ago
Alternatives and similar repositories for BlenderCS
Users that are interested in BlenderCS are comparing it to the libraries listed below
Sorting:
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆49Updated 2 years ago
- A WaveFront Obj Parser and Writer in C#☆64Updated 3 months ago
- C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).☆37Updated 2 years ago
- This repository contains low-level bindings for OpenXR used in Evergine☆26Updated 2 weeks ago
- A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github…☆124Updated last year
- Tessellation and Voxelization Geometry Library☆60Updated last week
- A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.☆25Updated 2 years ago
- 3D library in pure C# that allows reading and writing in multiple formats.☆18Updated 3 years ago
- A computational geometry library for .NET.☆90Updated 11 years ago
- 3D library in pure C# that allows reading and writing in multiple formats.☆52Updated 3 weeks ago
- C# Wrapper for calculating straight edge skeleton in C# using CGAL☆36Updated 8 years ago
- Solid modeling library for .NET☆70Updated 2 months ago
- A pure C# library for loading FBX files☆186Updated last month
- Robust and simple implementation of the Expanding Polytope Algorithm (EPA)☆24Updated last year
- Geometry objects under MIT licence for CGALDotNet project☆33Updated 3 years ago
- Meshoptimizer bindings for C#. With NuGet package☆15Updated 3 months ago
- OpenUSD (Universal Scene Description) by Pixar and translated by Unity☆12Updated last year
- A thin C# object-oriented wrapper around openxr using Valve openvr implementation☆25Updated 3 years ago
- ☆34Updated 3 years ago
- A .NET wrapper for Tetgen.☆18Updated 3 years ago
- Sample code for geometry3Sharp library☆31Updated 7 years ago
- A port to C# of the simple raster image tracer and vectorizer originally written in Java for desktop☆17Updated 9 years ago
- Rhino to Unity export, C#☆21Updated 6 years ago
- Veldrid control for Eto.Forms☆19Updated last year
- .NET Unifying Class Library for Engineering Utility Software☆20Updated 2 years ago
- Constructive solid geometry on meshes using BSP trees in C#☆19Updated last year
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆141Updated 3 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Updated 7 years ago
- Create geometry objects from boolean operations.☆19Updated 4 years ago
- An Open Source .NET Core Implementation of OpenCascade☆23Updated 4 years ago