jordirosa / BlenderCSLinks
Scripting for Blender with C#
☆21Updated 3 years ago
Alternatives and similar repositories for BlenderCS
Users that are interested in BlenderCS are comparing it to the libraries listed below
Sorting:
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆45Updated last year
- 3D library in pure C# that allows reading and writing in multiple formats.☆17Updated 3 years ago
- 3D library in pure C# that allows reading and writing in multiple formats.☆49Updated last year
- A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github…☆124Updated last year
- This repository contains low-level bindings for OpenXR used in Evergine☆25Updated 2 weeks ago
- Create geometry objects from boolean operations.☆18Updated 3 years ago
- Solid modeling library for .NET☆69Updated 7 months ago
- Tessellation and Voxelization Geometry Library☆59Updated last week
- A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.☆25Updated 2 years ago
- A computational geometry library for .NET.☆90Updated 11 years ago
- Veldrid control for Eto.Forms☆17Updated last year
- A WaveFront Obj Parser and Writer in C#☆61Updated 5 years ago
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆128Updated 4 months ago
- C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).☆37Updated last year
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆140Updated 2 years ago
- C# bindings for https://www.khronos.org/vulkan/☆15Updated 6 years ago
- C# / .NET wrapper for Google Filament☆12Updated 4 years ago
- C# Wrapper for calculating straight edge skeleton in C# using CGAL☆35Updated 8 years ago
- Meshoptimizer bindings for C#. With NuGet package☆14Updated last week
- A rectangle packing library for .NET Standard☆109Updated last year
- Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is wr…☆93Updated last month
- OpenUSD (Universal Scene Description) by Pixar and translated by Unity☆11Updated 11 months ago
- Code for the Direct3D WinUI 3.0 Tutorial☆17Updated 2 years ago
- A very simple C# wrapper around a subset of the Embree ray tracing kernels.☆14Updated 4 months ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- A .NET wrapper for Tetgen.☆16Updated 3 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆48Updated 2 years ago
- This repository contains all the official samples of Evergine.☆129Updated 5 months ago
- A pure C# library for loading FBX files☆181Updated 4 months ago
- .NET library to convert signed distance functions (SDFs) into triangle meshes and 3D renders☆21Updated 3 years ago