jinseokbae / neural_marionette
Official pytorch implementation of "Neural Marionette: Unsupervised Learning of Motion Skeleton and Latent Dynamics from Volumetric Video" (AAAI 2022, Oral)
ā21Updated 2 years ago
Alternatives and similar repositories for neural_marionette:
Users that are interested in neural_marionette are comparing it to the libraries listed below
- RAC: Reconstructing Animatable Categories from Videos. CVPR 2023ā73Updated last year
- š DOVE: Learning Deformable 3D Objects by Watching Videos (IJCV 2023)ā25Updated last year
- MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenesā31Updated 10 months ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"ā103Updated 2 years ago
- ā27Updated last year
- Adversarial Parametric Pose Priorā24Updated 2 years ago
- [CVPR'23] Method to infer objects from human interactionsā42Updated last year
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositionā41Updated 2 years ago
- ā41Updated 4 months ago
- ā48Updated 9 months ago
- Companion tools and website for CIRCLE dataset.ā49Updated 2 years ago
- InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion (CVPR 2024)ā66Updated last year
- Code for PPR: Physically Plausible Reconstruction from Monocular Videos (ICCV 23).ā79Updated 10 months ago
- Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariance (ICCV2023)ā50Updated last year
- Code for our CVPR'23 paper - "FLEX: Full-Body Grasping Without Full-Body Grasps"ā107Updated last year
- ā49Updated 6 months ago
- [CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priorsā69Updated last week
- Official Reimplementation of Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips (DiffHOI, ICCV23) https://judyye.gā¦ā36Updated last year
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.ā98Updated 2 years ago
- Neural Interaction Fields for Trajectory sYnthesisā64Updated last year
- [ECCV 2022] SAGA: Stochastic Whole-Body Grasping with Contactā69Updated last year
- Pytorch Implementation for Neural Point Characters (NPC)ā26Updated last year
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]ā69Updated last year
- ā36Updated last year
- ā45Updated 3 years ago
- a pytorch cuda extension for fast (dual) quaternion operationsā26Updated 2 years ago
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/ā101Updated 3 years ago
- HARP: Personalized Hand Reconstruction from a Monocular RGB Videoā71Updated last year
- ā31Updated 9 months ago
- Official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".ā63Updated 5 months ago