jclarkk / TRELLISLinks
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
☆28Updated 9 months ago
Alternatives and similar repositories for TRELLIS
Users that are interested in TRELLIS are comparing it to the libraries listed below
Sorting:
- Refactored TRELLIS from Microsoft to make it completely open source.☆37Updated last month
- [CVPR 2025] MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D☆241Updated 4 months ago
- [SIGGRAPH 2025] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆306Updated 5 months ago
- Interactive Text-to-Texture Synthesis via Unified Depth-aware Inpainting.☆215Updated last year
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆178Updated last year
- [ICLR 2025] Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion☆285Updated 2 months ago
- MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion☆181Updated 5 months ago
- [ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆519Updated 6 months ago
- [CVPR 2025 Highlight] Material Anything: Generating Materials for Any 3D Object via Diffusion☆334Updated 2 weeks ago
- Official Repository of **CaPa**: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation☆161Updated 4 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆304Updated last year
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization [CVPR'25]☆286Updated 5 months ago
- [CVPR 2024] Official repository of "Material Palette: Extraction of Materials from a Single Real-world Image"☆271Updated 7 months ago
- [CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Phy…☆224Updated 5 months ago
- RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis☆80Updated 6 months ago
- StableDelight: Revealing Hidden Textures by Removing Specular Reflections☆390Updated 3 months ago
- [SIGGRAPH 2024] Diffusion Texture Painting☆117Updated last year
- [AAAI 2026] PBR3DGen: A VLM-guided mesh generation with High-Quality PBR texture☆47Updated last month
- [3DV 2025 Best Paper] We present Object Images (Omages): An homage to the classic Geometry Images.☆360Updated last year
- ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation☆463Updated last month
- [SIGGRAPH 2025] PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer☆377Updated 7 months ago
- [TPAMI 2025] DreamCraft3D++: Efficient Hierarchical 3D Generation with Multi-Plane Reconstruction Model☆166Updated last year
- Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".☆24Updated 6 months ago
- [SIGGRAPH ASIA 2025] Code for PartUV: Part-Based UV Unwrapping of 3D Meshes☆182Updated last month
- [ICCV 2025] PartField: Learning 3D Feature Fields for Part Segmentation and Beyond☆369Updated 5 months ago
- [ICLR'25] Official Implementation for Consistent Flow Distillation for Text-to-3D Generation☆193Updated 11 months ago
- [AAAI 2025🔥] Official implementation of Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle☆217Updated 10 months ago
- Estimates a depth mapping from a given normal mapping.☆91Updated last month
- Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion (CVPR2025)☆143Updated 2 months ago
- [ICCV 2025] Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models☆553Updated 2 weeks ago