javagl / ObjSamplesLinks
Samples for the Obj library
☆15Updated 7 years ago
Alternatives and similar repositories for ObjSamples
Users that are interested in ObjSamples are comparing it to the libraries listed below
Sorting:
- A simple Wavefront OBJ file loader☆193Updated 2 years ago
- JVM Open Asset Import Library (Assimp)☆102Updated 3 years ago
- A java library to parse and load Lightwave/Wavefront .obj (object) files. Also test code to display in OpenGL/LWJGL.☆105Updated 10 years ago
- A small weekend project I made in 2015 learning the basics of 3D LibGDX, it is now out of date☆17Updated 3 years ago
- A minimalistic 3D library for Android and GWT☆43Updated 2 years ago
- OpenGL tutorial by Joey De Vries ported to Java☆18Updated 6 years ago
- JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learn…☆45Updated 7 years ago
- 🧊 3D game engine using Kotlin and LWJGL☆16Updated 4 years ago
- Creating modern OpenGL 4.6 renderer in Kotlin Native (using Shaders, DSA and other modern techniques)☆19Updated 6 years ago
- Combination of code from Apache Harmony and Apache Commons Imaging to replace classes in java.awt for Android.☆19Updated 10 years ago
- Free 3D Modeling Tool☆85Updated 4 years ago
- jvm glm☆138Updated 3 weeks ago
- Based on Lee Stemkoski's book☆10Updated 2 years ago
- Three.js port for the JVM (desktop)☆225Updated last year
- Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.☆81Updated 2 years ago
- ☆37Updated 7 years ago
- PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.☆19Updated 3 years ago
- Combination of code from Apache Harmony and Apache Commons Imaging to replace classes in java.awt for Android.☆35Updated last year
- Gui Wrapper for fbx-conv and 3D model previewer.☆98Updated 7 years ago
- A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin☆453Updated last week
- Examples and demos for the new Vulkan API☆52Updated 5 years ago
- OpenSource game engine for Kotlin☆34Updated this week
- Write your GLSL shaders in Kotlin.☆47Updated 7 years ago
- A gradle plugin to cross compile jvm projects☆44Updated 2 weeks ago
- OpenGL Next: functional programming and DSL☆106Updated 2 years ago
- jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.☆81Updated last week
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆231Updated last month
- GDX Engine is a game engine based libgdx framework used to create games for android & iOS quickly and stably☆15Updated 8 years ago
- WebGPU binding for kotlin multi platform☆86Updated this week
- 🎶 libGDX audio replacement for Android built on top of Oboe.☆64Updated last month