jadlerfisher / The-Nature-of-Code-Unity-RemixLinks
Dan Shiffman's Nature of Code Remixed for Unity
☆28Updated 2 years ago
Alternatives and similar repositories for The-Nature-of-Code-Unity-Remix
Users that are interested in The-Nature-of-Code-Unity-Remix are comparing it to the libraries listed below
Sorting:
- Some early tests of FluvioFX with VFX Graph and HDRP☆78Updated 6 years ago
- VFX sketches with Depthkit and Unity☆114Updated 5 years ago
- Procedural modeling with Unity VFX Graph☆93Updated 5 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 6 years ago
- ☆54Updated 5 years ago
- ☆65Updated 8 years ago
- ☆111Updated 4 years ago
- holographic effect for use with KinecV2 with ms sdk package in Unity3d☆14Updated 8 years ago
- OSC plugin for Unity Visual Scripting☆87Updated 3 years ago
- Use Kinect's depth feed with Unity's VFX Graph☆212Updated 4 years ago
- A Syphon server plugin for Unity☆123Updated 7 years ago
- OSC (Open Sound Control) extension for Klak☆97Updated 8 years ago
- A library for unity and compute shaders☆125Updated 5 years ago
- Volumetric visual effects program used in Unite Shanghai 2019☆90Updated 6 years ago
- A live coding session at Channel 16☆49Updated 5 years ago
- Colorful tunnel with Unity VFX Graph☆105Updated 4 years ago
- Unity package to make integrating with Resolume (a VJing software) easier☆67Updated 5 years ago
- ☆58Updated last year
- MIDI extension for Klak☆101Updated 7 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆71Updated 3 years ago
- Real-time raytracing fly through☆99Updated 4 years ago
- GPU-based particle rendering system for Unity☆78Updated 6 years ago
- ☆39Updated 4 years ago
- My second testbed repository for Unity VFX Graph☆141Updated 3 years ago
- URG for unity3d☆47Updated 8 years ago
- Houdini Engine for Unity☆28Updated 7 years ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 7 years ago
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆230Updated 3 years ago
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆70Updated 8 months ago
- Implementation of Physarum- Slime mold behaviour on Unity3D.☆89Updated 3 years ago