intns / Engine-404
An attempt to recreate Pikmin game elements in the Unity game engine
☆30Updated 10 months ago
Alternatives and similar repositories for Engine-404:
Users that are interested in Engine-404 are comparing it to the libraries listed below
- !!! DEPRECATED !!! Please use the new SAIO addon! https://github.com/X-Hax/SonicAdventureBlenderIO☆33Updated last year
- ☆13Updated 2 years ago
- A Blender addon for importing gamecube .dat models into blender☆14Updated 5 months ago
- Adding extra features to miluaces' bin editor.☆17Updated 2 years ago
- ☆30Updated 4 months ago
- The latest revision of a The Legend of Zelda: The Wind Waker map editor!☆51Updated 3 months ago
- Sonic Adventure Toolset☆115Updated 2 weeks ago
- Empty Unity project for developing/testing the libsm64-unity package☆24Updated last year
- ☆45Updated 2 years ago
- A personal tool for game model research and converting☆23Updated 10 months ago
- script mod for Sonic 3 A.I.R. to add a bunch of stuff like Origins parity, redesigned Level Select, and gameplay tweaks.☆19Updated 10 months ago
- A Repo for the Squishy's Server Lua Mod for sm64ex-coop☆2Updated last year
- ☆119Updated 2 months ago
- BMD importer for blender (BDL format also partially supported)☆32Updated 2 months ago
- Unity Mod Manager focused on Universal Asset Merging☆12Updated 2 months ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format.☆38Updated 2 years ago
- Home to all of the model-importing scripts I've written for 3DS Max.☆14Updated 3 months ago
- 3D Sonic Framework in Unity☆17Updated last year
- Real-time GPU raytracing in Sonic Generations.☆36Updated last week
- A decompilation of Kirby Air Ride brought to you by a bunch of clever folks.☆61Updated 5 months ago
- Batch script that performs a bunch of usefull stuff for Sonic Unleashed modding☆14Updated 3 years ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)☆39Updated 9 months ago
- GameCube File Tools, a GUI tool for modifying some common file formats used by GameCube games☆101Updated last week
- a Decompilation of the 2008 Retro-Sonic Engine Demo of Sonic Nexus☆42Updated last month
- View BMD/BDL files☆11Updated last year
- A decompilation of SADX's cutscenes.☆28Updated 9 months ago
- A decompilation of Banjo Kazooie Grunty's Revenge for GBA☆31Updated this week
- A C#.NET WPF application that "transform" a .z64 SM64 Romhack into a sm64ex-coop mod.☆17Updated last year
- A Zelda: Ocarina of Time decompilation repo based on zeldaret/oot that aims to provide a flexible, easy-to-use base for creating romhacks☆69Updated 3 weeks ago
- Unity engine demo client of libsm64☆60Updated 2 years ago