hundredrabbits / NasuView external linksLinks
π Famicon spritesheet and nametable editor
β65Mar 26, 2020Updated 5 years ago
Alternatives and similar repositories for Nasu
Users that are interested in Nasu are comparing it to the libraries listed below
Sorting:
- Examples and projects for the Nintendo Famicomβ82May 7, 2020Updated 5 years ago
- A platforming demo for the NES wirtten in 6502 assembly!β17Mar 1, 2023Updated 2 years ago
- SNES Map and Tile Editorβ17Jan 19, 2023Updated 3 years ago
- Port of Commodore 64 KERNAL and BASIC ROMs to the Nintendo Entertainment Systemβ18Mar 19, 2022Updated 3 years ago
- PC-Engine Assembly Programmingβ19Aug 16, 2016Updated 9 years ago
- Small, Sharp Sketch Toolβ173May 8, 2020Updated 5 years ago
- The Library of Merveillesβ22Dec 2, 2022Updated 3 years ago
- OSC message decoder/encoder with fault tolerantβ17Jun 24, 2017Updated 8 years ago
- CHIP-8 emulator for the PC Engine / TurboGrafx-16β20Dec 12, 2014Updated 11 years ago
- A 2D golf game for the NES.β76Oct 15, 2022Updated 3 years ago
- Networking library for the Nintendo NESβ22Jan 26, 2024Updated 2 years ago
- A 16-bit Lisp based operating system.β78Aug 13, 2021Updated 4 years ago
- Various small SNES programsβ44Oct 23, 2022Updated 3 years ago
- Card game for the Famicom, written in 6502 assemblyβ115May 7, 2020Updated 5 years ago
- Modified version of the Triskweline font, for improved code readability.β18Jul 26, 2024Updated last year
- A library of tiny objects to let ORCΞ swim in a sea of pure dataβ18Jan 28, 2020Updated 6 years ago
- 6502 Emulator written in C.β23Mar 15, 2020Updated 5 years ago
- β20Apr 26, 2021Updated 4 years ago
- Tool to create and manage assets for a NES game.β27Feb 5, 2025Updated last year
- The MIDI Drum Sequencer (MDS) is designed to emulate hardware drum machines, allowing you to create and edit drum sequences (patterns) anβ¦β10Feb 18, 2021Updated 4 years ago
- π³οΈβπ A "Hello World" NES ROM with fully-commented 6502 assembly-language source code.β209Jun 1, 2017Updated 8 years ago
- Use a simple Python script, a few wires, and a MCP4725 to convert any MIDI signal to a control voltage.β42Oct 13, 2020Updated 5 years ago
- An app for making and editing themes for Hundred Rabbits and other compatible apps.β40Feb 7, 2021Updated 5 years ago
- A companion app for ORCΞ using its UDP operator to send UDP messages or complex OSC message to multiple hostsβ162Dec 8, 2022Updated 3 years ago
- π Continuous integration for NES homebrew that adds screenshots taken in the cloud.β95Apr 16, 2020Updated 5 years ago
- Experimental Graphics Terminalβ1,225Apr 16, 2025Updated 9 months ago
- An experimental microgame makerβ13Oct 4, 2020Updated 5 years ago
- A* pathfinding in 6502 assembler.β13May 7, 2014Updated 11 years ago
- A simple Breakout clone for SNES V0.1β14Jul 28, 2018Updated 7 years ago
- An NES homebrew game written in 6502 assembly. For the nesdev compo 2016.β12Jul 17, 2019Updated 6 years ago
- Web based Smash 4 knockback calculatorβ12Jan 1, 2023Updated 3 years ago
- Javascript port of Chuck Moore's colorForthβ10Jan 7, 2020Updated 6 years ago
- Apply eight-color palettes to any image. Use keyboard controls to choose a theme, set thresholds, and cycle hues.β15Jan 5, 2023Updated 3 years ago
- Arcade: Centipedeβ12Jul 23, 2025Updated 6 months ago
- Scalable music engine for NES gamesβ76Aug 18, 2024Updated last year
- PC-Engine / TG16 (HuC6280) Sound Toolβ21Sep 30, 2024Updated last year
- Small town anti-ballistic missile game for NESβ27May 19, 2024Updated last year
- Live Programming Environment(C Port)β516Apr 16, 2025Updated 9 months ago
- Writing Game Boy stuff in Nim through GBDKβ13Sep 11, 2023Updated 2 years ago