hpsoar / voxelizer
implementation of Fast parallel surface and solid voxelization on GPUs
☆9Updated 11 years ago
Alternatives and similar repositories for voxelizer:
Users that are interested in voxelizer are comparing it to the libraries listed below
- A high-performance library for multi-physics simulations and geometric computation☆31Updated 4 years ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆79Updated last year
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆47Updated 8 years ago
- Isosurface extraction from regular voxel grids☆79Updated 7 years ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆41Updated last year
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆49Updated 8 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆52Updated 6 months ago
- ☆38Updated 8 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆26Updated 2 years ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆75Updated 5 years ago
- Hybrid arithmetic for geometric computation☆16Updated 4 years ago
- ☆15Updated 7 years ago
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆16Updated 12 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 6 months ago
- Smoothed Particle Hydrodynamics on the GPU☆49Updated 12 years ago
- A program for rendering hexahedral meshes in the form of transparent volumes.☆11Updated last week
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Updated 10 years ago
- OpenVDB fluid simulation using Material Point Method☆14Updated 6 years ago
- The Robust Quad Mesh Extraction Library☆111Updated 4 years ago
- Hex-mesh simplification and optimization☆44Updated 6 years ago
- Particle sampling with SPH-based relaxation.☆15Updated 6 years ago
- Indirect Predicates for Geometric Constructions☆45Updated 2 weeks ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆67Updated 10 years ago
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- ☆9Updated 5 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆56Updated 3 years ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of General Constitutive Models☆19Updated 6 years ago