hextantstudios / hextant_batch_exporter
Batch export multiple objects in one Blender file to multiple glTF or FBX files.
☆15Updated 2 years ago
Alternatives and similar repositories for hextant_batch_exporter:
Users that are interested in hextant_batch_exporter are comparing it to the libraries listed below
- ☆64Updated 4 years ago
- Blender 3D Shortcuts in Godot☆138Updated 10 months ago
- ☆37Updated last year
- imposter plugin for godot 4.x☆95Updated 5 months ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Godot addon for geometry generation tools☆56Updated 5 years ago
- Godot plugin that allows for Active Ragdoll simulations.☆51Updated 2 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- A New Visual Scripting solution for Godot☆61Updated 10 months ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆107Updated last year
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Updated 4 years ago
- PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease☆46Updated 7 months ago
- A tiny experiment to recreate the volumetric smoke for Counter Strike 2 in Godot☆50Updated last year
- Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding☆34Updated 3 years ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆29Updated this week
- CSG Export Plugin for GodotEngine☆56Updated 2 years ago
- Addon for Blender 2.8-4.0+ that automatically creates NLA tracks for all animations. Useful for GLTF export.☆32Updated 11 months ago
- Physics based first person character controller in Godot☆57Updated 3 months ago
- CPU Particle system for godot engine.☆85Updated 9 months ago
- Stair stepping for Godot Engine 4.0☆26Updated last year
- RealTime-ish Caustics in the Godot Game Engine☆74Updated 3 months ago
- Godot demo scene and shader code. MIT license☆24Updated 4 years ago
- Mesh splitting and merging script for Godot☆50Updated 2 years ago
- 360 degree camera implementation☆23Updated last year
- Port of Tesseract's Reflection map to Godot 4.0☆119Updated last year
- libccd GDNative module for Godot☆65Updated 3 years ago
- A c++ Godot engine module, to layer, pack, and merge textures at runtime.☆63Updated last year
- Mesh painter plugin for Godot☆25Updated 2 years ago
- ☆62Updated last week
- A custom module for Godot Engine that provides a real-time retargeting system☆30Updated 2 years ago