hextantstudios / hextant_batch_exporter
Batch export multiple objects in one Blender file to multiple glTF or FBX files.
☆15Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for hextant_batch_exporter
- ☆62Updated 4 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 3 years ago
- Mesh splitting and merging script for Godot☆48Updated 2 years ago
- CSG Export Plugin for GodotEngine☆56Updated last year
- A Substance Painter alternative made in the Godot Engine☆28Updated 3 years ago
- Fast Subdivision in Godot with opensubdiv☆46Updated 2 months ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆61Updated last year
- Godot Measuring Tape☆25Updated 2 months ago
- Vertex snapping plugin for Godot 4☆54Updated 3 months ago
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Updated 4 years ago
- ☆55Updated 4 years ago
- Godot module adding support for SIMD instructions from gdscript etc.☆26Updated 4 years ago
- Godot 4 fork of VPainter☆33Updated 9 months ago
- Godot addon for geometry generation tools☆56Updated 5 years ago
- ☆30Updated 7 months ago
- My shaders for Godot game engine☆71Updated 2 years ago
- Demo project for high-quality offline video rendering with Godot☆75Updated 3 years ago
- GDNative wrapper for importing KRA- and PSD-files (Godot 3.1+)☆61Updated 3 years ago
- 360 degree camera implementation☆22Updated 8 months ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆121Updated 3 years ago
- Godot demo scene and shader code. MIT license☆24Updated 3 years ago
- A New Visual Scripting solution for Godot☆61Updated 7 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆36Updated 2 years ago
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆26Updated 3 years ago
- Procedural animation in Godot Engine sample project☆84Updated 4 years ago
- RealTime-ish Caustics in the Godot Game Engine☆65Updated 2 weeks ago
- An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension☆50Updated last year
- Line3D support for Godot Engine☆38Updated 3 weeks ago
- Physics based first person character controller in Godot☆55Updated this week
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints.☆34Updated last week