☆20Jan 7, 2024Updated 2 years ago
Alternatives and similar repositories for TH_LLM
Users that are interested in TH_LLM are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A game engine for texas holdem no limit with an AI computer player☆10Oct 26, 2020Updated 5 years ago
- Texas Poker Multi-Agent Game/多智能体德州扑克游戏☆25Mar 11, 2025Updated last year
- Android-Anti-AntiTrace☆11Jun 11, 2019Updated 6 years ago
- An environment for mobile angets to interact with realistic android device or android emulator☆13Jul 19, 2024Updated last year
- ☆10Apr 23, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- hooker是一个基于frida实现的逆向工具包。为逆向开发人员提供统一化的脚本包管理方式、通杀脚本、自动化生成hook脚本、内存漫游探测activity和service和其他任意对象。☆14May 10, 2025Updated 10 months ago
- Python implementations of counterfactual regret minimization exercises found here: http://modelai.gettysburg.edu/2013/cfr/☆10Apr 27, 2017Updated 8 years ago
- ☆10Aug 8, 2021Updated 4 years ago
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆40Aug 27, 2021Updated 4 years ago
- Code for Policy Consolidation for Continual Reinforcement Learning☆10May 12, 2019Updated 6 years ago
- Exploring techniques to generate diverse conventions in multi-agent settings☆15Nov 14, 2023Updated 2 years ago
- Code to accompany the paper "The Information Geometry of Unsupervised Reinforcement Learning"☆20Oct 6, 2021Updated 4 years ago
- 🧪GPU accelerated falling sand sim in Zig☆16Dec 30, 2024Updated last year
- Python implementation of Deepstack☆87Oct 20, 2019Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Hierarchical Spatial-aware Siamese Network for Thermal Infrared Object Tracking (HSSNet)☆16Jun 15, 2019Updated 6 years ago
- 华为软件精英赛,德州扑克AI源代码☆13Jul 17, 2015Updated 10 years ago
- A repository around the Annual Computer Poker Competition server, for https://github.com/deepmind/open_spiel☆13Apr 13, 2021Updated 4 years ago
- 🏦 Binance local exchange 🪙 💶☆12Mar 6, 2023Updated 3 years ago
- A Julia wrapper for the OpenSpiel project☆12Sep 5, 2024Updated last year
- Scalable Opponent Shaping Experiments in JAX☆25Apr 13, 2024Updated last year
- Code accompanying our paper "Finding trainable sparse networks through Neural Tangent Transfer" to be published at ICML-2020.☆13Jun 14, 2020Updated 5 years ago
- Code for "Dynamic Discounted Counterfactual Regret Minimization", ICLR 2024 (Spotlight)☆16Apr 22, 2024Updated last year
- ☆18Nov 16, 2020Updated 5 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆15Dec 2, 2019Updated 6 years ago
- N-Layered FeUdal Networks based on FeUdal Networks adapted to suit PySC2 observations☆19Sep 17, 2019Updated 6 years ago
- Bipedal Skills Benchmark for Reinforcement Learning☆25Oct 27, 2022Updated 3 years ago
- A collection of self-attention modules and pre-trained backbones☆13Nov 28, 2020Updated 5 years ago
- Results reproductions & comparisons between OpenSpiel implementations, associated paper & originating works☆18Mar 2, 2021Updated 5 years ago
- Code accompanying my Medium series on building an AI for Poker☆15May 1, 2020Updated 5 years ago
- An useful tool for adding current post link in hexo post page☆19Jun 16, 2017Updated 8 years ago
- Model Agnostic Meta Learning (MAML) implemented in Flax, the neural network library for JAX.☆21Sep 18, 2020Updated 5 years ago
- ☆17Dec 19, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- B-STAR: Monitoring and Balancing Exploration and Exploitation in Self-Taught Reasoners☆86May 21, 2025Updated 10 months ago
- ☆16Feb 23, 2024Updated 2 years ago
- Official code for Crowd Counting via Cross-stage Refinement Networks. TIP 2020☆17Jun 5, 2020Updated 5 years ago
- ☆12Apr 19, 2020Updated 5 years ago
- A small online tic tac toe game written in rust for a tutorial series☆15Sep 3, 2022Updated 3 years ago
- HyPe: Better Pre-trained Language Model Fine-tuning with Hidden Representation Perturbation [ACL 2023]☆14Jul 11, 2023Updated 2 years ago
- Code for "Repetitive Activity Counting by Sight and Sound"☆24Oct 29, 2021Updated 4 years ago