haskell-opengl / OpenGLLinks
Haskell bindings to OpenGL
☆152Updated last year
Alternatives and similar repositories for OpenGL
Users that are interested in OpenGL are comparing it to the libraries listed below
Sorting:
- Haskell bindings to GLFW☆72Updated last year
- GUI library for Haskell based on GTK+☆188Updated 8 months ago
- Haskell bindings for Vulkan☆158Updated 2 weeks ago
- haskell, opengl, toy project☆212Updated 6 years ago
- SDL2 tutorial code in Haskell☆148Updated 2 years ago
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆156Updated last year
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆164Updated 2 years ago
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong☆145Updated 5 years ago
- MOVED TO https://codeberg.org/wxHaskell/wxHaskell☆80Updated last year
- Complete raw OpenGL bindings for Haskell☆92Updated 9 months ago
- Haskell library to load & save pictures☆243Updated last year
- Implementing Quake 3 in Haskell & Vulkan☆166Updated 5 years ago
- Haskell bindings to GLUT☆60Updated 4 months ago
- c2hs is a pre-processor for Haskell FFI bindings to C libraries☆210Updated last year
- 2D game engine written in Haskell☆93Updated 4 years ago
- Haskell bindings to FLTK GUI toolkit.☆189Updated 3 years ago
- A drawing engine in Haskell☆143Updated 4 years ago
- ☆138Updated 4 years ago
- Quake 3 map viewer in Haskell using LambdaCube 3D☆69Updated 2 years ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆277Updated 2 years ago
- Haskell-C++ Foreign Function Interface Generator☆145Updated 2 years ago
- Haskell bindings to Lua, an embeddable scripting language.☆136Updated last month
- ☆80Updated last year
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆96Updated 2 years ago
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆164Updated 6 years ago
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Updated 2 years ago
- An HTTP Server☆89Updated 3 months ago
- Low-level low-overhead haskell bindings to vulkan API☆64Updated 4 years ago
- A Dynamic Reconfiguration Library for Haskell Programs☆93Updated 3 months ago
- ANSI terminal support for Haskell, with Windows compatibility☆115Updated this week