MoyGcc / hpcwild
Human Performance Capture from Monocular Video in the Wild (3DV2021)
☆85Updated last year
Alternatives and similar repositories for hpcwild:
Users that are interested in hpcwild are comparing it to the libraries listed below
- [CVPR'22] COAP: Learning Compositional Occupancy of People☆133Updated 2 years ago
- ☆110Updated 3 years ago
- Code for the paper Learned Vertex Descent: A New Direction for 3D Human Model Fitting (ECCV 2022)☆164Updated last year
- ☆85Updated 2 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆81Updated last month
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆61Updated last year
- ☆76Updated 2 years ago
- This repository contains a pytorch implementation of "StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Vision".☆102Updated 3 years ago
- [SIGGRAPH 2022] TightCap: 3D Human Shape Capture with Clothing Tightness Field, a human reconstruction framework for clothed avatars☆121Updated 2 years ago
- ☆51Updated 2 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆96Updated 3 years ago
- Official implementation of the ICCV 2021 paper: "The Power of Points for Modeling Humans in Clothing".☆188Updated last year
- MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images☆118Updated 3 years ago
- A visualization tool of some 3d human models(smpl/smplx/flame), also supports editing models' parameters☆28Updated 4 years ago
- Official repository of "Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control" (SIGGRAPH Asia 2021)☆107Updated 2 years ago
- A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.☆99Updated last year
- Official implementation of "SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements", CVPR 2021 https://arxiv.o…☆149Updated 3 years ago
- This repository is the official implementation of DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras…☆69Updated 10 months ago
- ☆56Updated last year
- Embed human pose information into neural radiance fields (NeRF) to render images of humans in desired poses from novel views☆58Updated 4 years ago
- ☆63Updated 10 months ago
- A tool to tranform the flame texture space,shape and pose paramerter into SMPL or SMPLX model 's head(or face).☆38Updated 9 months ago
- Official Implementation of IntegratedPIFu (ECCV 2022)☆50Updated last year
- [CVPR'21] Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration☆84Updated 3 years ago
- ☆27Updated 3 years ago
- Repository for the paper "Human Mesh Recovery from Multiple Shots"☆94Updated 2 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 3 years ago
- Code for the paper "TAVA Template-free Animatable Volumetric Actors".☆203Updated 2 years ago
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 2 years ago
- HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs(Published in CVPR2022)☆62Updated 5 months ago