grofit / LazyData
A data transform library for taking any model and converting it to an output format
☆14Updated 2 years ago
Alternatives and similar repositories for LazyData:
Users that are interested in LazyData are comparing it to the libraries listed below
- A persistence framework for game developers☆36Updated 3 months ago
- A mini framework to better use coroutines in Unity.☆21Updated 7 years ago
- Command palette for Unity - run methods, open scenes, and more!☆19Updated 7 years ago
- ☆14Updated 2 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 3 years ago
- A C# 2D Spatial Indexing library that utilizes a fixed grid to optimize queries in the euclidian plane☆28Updated 5 years ago
- ☆22Updated 6 years ago
- Unity tools and blog post resources☆13Updated 2 years ago
- Improved stack trace display for Unity.☆37Updated 4 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆34Updated 8 years ago
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 2 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 3 years ago
- A helpful Unity framework that ranges from Singletons, Input Abstraction, Unity Cloud build helpers, Smart Coroutines, App Initialization…☆20Updated 2 years ago
- Checks for Unity3D updates☆17Updated 4 years ago
- Script Define Symbols Editor is an Unity Editor Window that able to manage script define symbols per build.☆17Updated 4 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated this week
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago
- Utility to parse strings into executable code☆28Updated 5 years ago
- Mini game made mainly with DOTS☆23Updated 5 years ago
- A unity plugin that provides a unified cross-platform API☆17Updated 7 years ago
- Task extensions for Unity3d.☆11Updated 4 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Just my shader practice lab☆22Updated 6 years ago
- Additional types and functionality☆24Updated 3 years ago
- Reactive node system for Unity☆44Updated last year
- Make your game Ui in minutes!☆44Updated 6 years ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆28Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- ☆10Updated 2 years ago