grigtod / Performance-Optimisations-for-Stereoscopic-and-Multiscopic-RenderingLinks
☆14Updated 9 years ago
Alternatives and similar repositories for Performance-Optimisations-for-Stereoscopic-and-Multiscopic-Rendering
Users that are interested in Performance-Optimisations-for-Stereoscopic-and-Multiscopic-Rendering are comparing it to the libraries listed below
Sorting:
- HoloKilo Positional Tracker for Android☆24Updated 9 years ago
- A simulated controller for OpenVR☆57Updated 9 years ago
- Rendering plugin for Unity☆34Updated 7 years ago
- Build Buttons!☆37Updated 4 years ago
- Google VR Services Emulator for non Android N to get working Daydream Development Kit hardware☆48Updated 8 years ago
- Plugin for using PSMove as input into Unreal Engine 4. Currently obsolete. Please use PSMoveService.☆59Updated 8 years ago
- ☆37Updated 8 years ago
- Prototype TiltBrush with ARKit!☆36Updated 8 years ago
- This project use SRWorks SDK to demonstrate 3 AR games, developer can save time by learning from this demo to make AR illusion and intera…☆16Updated 5 years ago
- Use the Vive tracker without a headset.☆59Updated 6 years ago
- SteamVR, only use VIVE Tracker☆18Updated 6 years ago
- An OSVR plugin that creates trackers by combining different sources of data.☆28Updated 7 years ago
- A unity plugin for the playstation move controllers☆53Updated 9 years ago
- The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique do…☆46Updated 8 years ago
- Using the WRLD SDK with SteamVR in Unity 2017 to fly around the Earth☆44Updated 8 years ago
- A simple example of hand interaction and occlusion for the VIVE SRWorks SDK☆23Updated 6 years ago
- ☆62Updated 7 years ago
- A project for enabling Leap Motion tracking indirectly, by transferring tracking data wirelessly from PC to target devices.☆45Updated 6 years ago
- ☆88Updated 7 years ago
- Logitech VR Ink SDK repository☆19Updated 2 years ago
- Theta S Wifi Streaming Demo with Unity☆14Updated 8 years ago
- Full Docs -->☆31Updated 2 years ago
- Tool for determining distortion parameters of arbitrary HMDs, and a corresponding set of shaders to correct that distortion.☆37Updated 5 years ago
- This tester is OLD and PROBABLY WON'T WORK. Use this one instead:☆11Updated 9 years ago
- An alternative tracking method using Vive Tracker instead of HMD☆12Updated 8 years ago
- OSVR plugin for FreePIE☆8Updated 8 years ago
- Mira’s Unity-based SDK enables creators to develop original experiences, re-tool existing 3D assets, or add a premium layer to their exis…☆53Updated 7 years ago
- ☆7Updated 7 years ago
- A short example for using 360 video in Unity☆20Updated 8 years ago
- Sample unity project to show head tracking with mobile device gyro from this blog post http://peted.azurewebsites.net/windows-phone-mobil…☆12Updated 9 years ago