gopi-erabati / 3D-Reconstruction-of-Human-using-Kinect-v2-and-PCL
☆18Updated 7 years ago
Alternatives and similar repositories for 3D-Reconstruction-of-Human-using-Kinect-v2-and-PCL:
Users that are interested in 3D-Reconstruction-of-Human-using-Kinect-v2-and-PCL are comparing it to the libraries listed below
- User interface for 3D human body surface reconstruction system. Taking depth stream as input, generate 3D partial meshes for poses.☆67Updated 5 years ago
- Build 3D color human body model with Kinect☆16Updated 9 years ago
- Source code for 3d reconstruction for the ICCV'15 paper "3D Object Reconstruction from Hand-Object Interactions"☆22Updated 9 years ago
- Real-time 3D-reconstruction from multiple RGBD-sensor streams. Please cite our work when using our software in your own research or publi…☆20Updated 6 years ago
- Markerless volumetric alignment for depth sensors. Contains the code of the work "Deep Soft Procrustes for Markerless Volumetric Sensor A…☆44Updated last year
- ☆34Updated 4 years ago
- Optical multi-view motion capture with calibration suite☆26Updated 5 years ago
- gaussian mixture model based registration tool for point cloud and mesh☆17Updated 8 years ago
- ☆25Updated 5 years ago
- KillingFusion Implementation☆73Updated 2 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆29Updated 9 years ago
- Textureless 3D Object Tracking☆29Updated 3 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Updated 9 years ago
- an implementation of Deformation Graph compatible with CUDA C++ and used in warping defamations in real-time non-rigid registration☆10Updated 5 years ago
- Efficient 3D Morphable Model Face Fitting using Depth Sensing Technologies