SignalBus is a Godot editor plugin that enables the creation of global signals! Global signals may be emitted from and/or connected to any script in your project.
☆38Sep 30, 2025Updated 5 months ago
Alternatives and similar repositories for SignalBus
Users that are interested in SignalBus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Streamlined feature-packed Projectile Engine for Godot 4 - A modular system for creating and managing thousands of customizable projectil…☆24Dec 29, 2025Updated 2 months ago
- Data binding and templating for godot control ui☆38Jun 17, 2025Updated 9 months ago
- Operations provides a quick and efficient way to programmatically create animations and complex behavior trees in the Godot game engine.☆35Sep 19, 2025Updated 6 months ago
- Event Bus plugin for Godot 4.3☆24Dec 10, 2024Updated last year
- Collection of helpful classes, variables and methods for making games in the godot engine, as a C++ Godot Module (targetting 4.2+) Godot …☆19Feb 9, 2026Updated last month
- GDNative wrapper for DuckDB☆22Mar 15, 2026Updated last week
- Add buttons to the Inspector or 2D/3D viewports with one line of code!☆15Aug 28, 2025Updated 6 months ago
- Custom Icons for Godot File System.☆21Aug 15, 2025Updated 7 months ago
- JSON Editor Plugin for Godot 4.x☆29Jul 1, 2025Updated 8 months ago
- A simple DI implementation for Godot 4 made with GDScript.☆11Sep 27, 2025Updated 5 months ago
- Implementation of a Force-Directed Graph in the Godot 4 Game Engine.☆49Feb 12, 2025Updated last year
- A controller for any character. Can be used for first person or third person as well as NPCs. Works with Godot v4.4 to v4.6 2D and 3D☆33Updated this week
- A plugin for creating accessible rich internet applications with godot.☆12Jul 21, 2025Updated 8 months ago
- A Godot addon to easily create functions and getter/setter for variables while typing☆37Sep 3, 2025Updated 6 months ago
- A smooth top-down camera solution with cursor-centric zoom and pan. Features include mouse cursor-based zooming, boundary limits, and smo…☆13Sep 23, 2025Updated 6 months ago
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆15Dec 26, 2024Updated last year
- SProcket Editing ToolS☆16Mar 2, 2026Updated 3 weeks ago
- A Godot addon for managing GridMaps through TileMapLayers☆24Aug 19, 2025Updated 7 months ago
- ☆107Jan 17, 2026Updated 2 months ago
- Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way☆346Mar 11, 2026Updated last week
- Simple Godot plugin that allows watching directory contents for file changes.☆43Nov 11, 2025Updated 4 months ago
- A small helper script that clones a Git repository☆23May 1, 2019Updated 6 years ago
- A curated list of free add-ons and scripts for Godot, but for fast computation and scientific methods!☆26Feb 21, 2025Updated last year
- 2D shadow shader for Godot 4+☆12Jul 21, 2025Updated 8 months ago
- This script provides a Dependency Injection (DI) system for the Godot Engine. It facilitates object creation, dependency management, and …☆18Feb 12, 2025Updated last year
- Godot engine plugin for rapid prototyping.☆79Oct 5, 2025Updated 5 months ago
- A debug console your Godot game☆24Jul 31, 2024Updated last year
- Full Godot C# example project for procedural infinite terrain generation, with randomized objects spread throughout the map, physics and …☆52Feb 3, 2026Updated last month
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆120Feb 4, 2026Updated last month
- A simple utility for showing/hiding buildings based on collision.☆15Oct 30, 2024Updated last year
- GDScriptUI is a declarative UI framework for Godot 4 inspired by SwiftUI.☆22Jun 11, 2025Updated 9 months ago
- Animatron for Godot 4.x <☆27Jun 30, 2025Updated 8 months ago
- In-editor scripting and sandboxing for Godot 4.4+☆431Mar 14, 2026Updated last week
- A powerful signal system for Godot Engine that provides efficient signal handling with support for transform operations, and high-perform…☆21Mar 30, 2025Updated 11 months ago
- Split your Godot project's logic into components (little pieces of code) to better maintenance☆101Sep 6, 2025Updated 6 months ago
- Save and load game mechanics with slots and autosave.☆20Jan 4, 2025Updated last year
- A heightmap terrain generator for Godot that loads in chunks like Minecraft☆17Oct 26, 2025Updated 4 months ago
- Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.☆38Jun 26, 2025Updated 8 months ago
- Obsidian plugin to keep your cursor centered, disable code wrapping, remember position in a file, and more.☆20Feb 28, 2026Updated 3 weeks ago