ghostFaceKillah / expertLinks
[2019] (Neurips workshop paper) Blending behavioral cloning and RL
☆9Updated 2 years ago
Alternatives and similar repositories for expert
Users that are interested in expert are comparing it to the libraries listed below
Sorting:
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 6 years ago
- Simple tools for statistical analyses in RL experiments☆67Updated 7 years ago
- Code for running EX2: Exploration with Exemplar Models for Deep Reinforcement Learning☆9Updated 7 years ago
- Attempt at reinforcement learning with curiosity for Sonic the Hedgehog games. Number 149 on OpenAI retro contest leaderboard, but more w…☆32Updated 6 years ago
- This is the pytorch implementation of ICML 2018 paper - Self-Imitation Learning.☆66Updated 6 years ago
- Simple grid-world environment compatible with OpenAI-gym☆50Updated 5 years ago
- A simple Gridworld environment for Open AI gym☆25Updated 7 years ago
- Automatic Data-Regularized Actor-Critic (Auto-DrAC)☆102Updated 2 years ago
- A comparison of parameter space noise methods for exploration in deep reinforcement learning☆28Updated 6 years ago
- Exploration Strategies for Deep Reinforcement Learning☆39Updated 6 years ago
- Meta Reinforcement Learning Experiments☆34Updated 7 years ago
- Estimating Q(s,s') with Deep Deterministic Dynamics Gradients☆32Updated 5 years ago
- TD3, SAC, IQN, Rainbow, PPO, Ape-X and etc. in TF1.x☆62Updated 4 years ago
- Continual Reinforcement Learning in 3D Non-stationary Environments☆38Updated 6 years ago
- Code for experimenting with state and action abstractions in reinforcement learning.☆30Updated 4 years ago
- A short and easy implementation of Quantile Regression DQN | Distributional Reinforcement Learning☆96Updated 4 years ago
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M…☆79Updated 6 years ago
- A collection of code investigating the use of information theory for abstractions in RL☆16Updated 6 years ago
- Pytorch implementation of LOLA (https://arxiv.org/abs/1709.04326) using DiCE (https://arxiv.org/abs/1802.05098)☆96Updated 6 years ago
- Pytorch implementation of "FeUdal Networks for Hierarchical Reinforcement Learning" for Montezuma's Revenge☆96Updated 3 years ago
- Maximum Entropy-Regularized Multi-Goal Reinforcement Learning (ICML 2019)☆24Updated 6 years ago
- General implementation of Advantage Actor Critic using Pytorch☆28Updated 3 years ago
- Code for human intervention reinforcement learning☆34Updated 7 years ago
- A collection of multi-agent reinforcement learning OpenAI gym environments☆45Updated 5 years ago
- Code for "Calibrated Model-Based Deep Reinforcement Learning", ICML 2019.☆55Updated 6 years ago
- ☆35Updated 7 years ago
- ☆69Updated 6 years ago
- RL framework for embodied agents based on PyTorch☆11Updated 6 years ago
- Official implementation of DynE, Dynamics-aware Embeddings for RL☆43Updated 4 years ago
- Deep Reinforcement Learning algorithms implemented in PyTorch☆49Updated 7 years ago