Source code for OpenAI Retro Contest for Sonic the Hedgehog
☆31Aug 20, 2018Updated 7 years ago
Alternatives and similar repositories for sonic_contest
Users that are interested in sonic_contest are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆98Jun 19, 2018Updated 8 years ago
- We implement AI for Hearthstone using open source Hearthstone simulator FirePlace: https://github.com/jleclanche/fireplace.☆11Jun 12, 2016Updated 10 years ago
- Training Sonic with RLlib☆61Apr 2, 2023Updated 3 years ago
- Hands-On Reinforcement Learning with TensorFlow & TRFL☆14Jan 18, 2021Updated 5 years ago
- ☆36Aug 10, 2018Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Thesis project for Bachelor of Engineering. Using reinforcement learning in video games. Made with Unreal Engine. Reinforcement learning …☆11Jul 27, 2019Updated 7 years ago
- ☆29Jun 23, 2018Updated 8 years ago
- Yet another LLM☆10Apr 6, 2023Updated 3 years ago
- World Models applied to the Open AI Sonic Retro Contest☆78Jun 30, 2018Updated 8 years ago
- Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).☆52Dec 11, 2024Updated last year
- Implementation of PPO in Pytorch☆41Dec 6, 2017Updated 8 years ago
- Scaling All-Goals Updates in Reinforcement Learning Using Convolutional Neural Networks☆39Feb 5, 2020Updated 6 years ago
- ☆47Jun 19, 2018Updated 8 years ago
- Attention-based Curiosity-driven Exploration in Deep Reinforcement Learning☆29Nov 27, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- RL framework for embodied agents based on PyTorch☆11Apr 11, 2019Updated 7 years ago
- Reimplementation code for the paper "Generative Temporal Models with Spatial Memory for Partially Observed Environments"☆32Jul 20, 2022Updated 4 years ago
- Exploration based Reinforcement Learning. (Montezuma Revenge)☆14Jul 23, 2018Updated 8 years ago
- My solution to the Unity Obstacle Tower Challenge☆136May 23, 2021Updated 5 years ago
- TensorFlow implementation of "Sample-efficient Imitation Learning via Generative Adversarial Nets"☆10Dec 8, 2022Updated 3 years ago
- Training of agents using Reinforcement and Imitation Learning to simulate human crowds behavior, using Unity and ML-Agents Toolkit.☆13Nov 29, 2021Updated 4 years ago
- Twin Auxiliary Classifiers GAN (NeurIPS 2019) [Spotlight]☆15Sep 19, 2019Updated 6 years ago
- ☆12Apr 16, 2018Updated 8 years ago
- Policy Optimization with Penalized Point Probability Distance: an Alternative to Proximal Policy Optimization☆44Nov 8, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- License Plate Recognition based on semantic segmentation approach using U-Net☆13Dec 5, 2019Updated 6 years ago
- Curiosity-driven Exploration by Self-supervised Prediction☆24Jun 13, 2019Updated 7 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆560Nov 1, 2020Updated 5 years ago
- A SmartGate Arduino powered☆12May 1, 2020Updated 6 years ago
- pytorch implementation of DQN, NAF, DDPG☆13Jun 7, 2018Updated 8 years ago
- Reinforcement Learning Assembly☆94Sep 2, 2021Updated 4 years ago
- DualNet: Learn Complementary Features for Image Recognition☆19Jul 21, 2017Updated 9 years ago
- Example of an empty bot that can play on the sc2ai.net ladder.☆22Jun 29, 2018Updated 8 years ago
- Starter Kit for NeurIPS 2020 - Procgen Competition on AIcrowd☆90Mar 24, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Code for the ICRA2018 paper "Learning with training wheels: Speeding up training with a simple controller for Deep Reinforcement Learning…☆38Dec 4, 2018Updated 7 years ago
- ☆10Nov 4, 2019Updated 6 years ago
- ☆23May 12, 2022Updated 4 years ago
- Exercise: given a keyword, gather information from multiple sources and cross reference them, sort them and to make them available to th…☆11Mar 3, 2014Updated 12 years ago
- Code for Go-Explore: a New Approach for Hard-Exploration Problems☆586Dec 8, 2022Updated 3 years ago
- Train an RL agent to execute natural language instructions in a 3D Environment (PyTorch)☆237Apr 16, 2018Updated 8 years ago
- ☆16Apr 12, 2018Updated 8 years ago