geekrelief / gdnimLinks
godot-nim based bootstrapping framework supporting hot reloading
☆55Updated 2 years ago
Alternatives and similar repositories for gdnim
Users that are interested in gdnim are comparing it to the libraries listed below
Sorting:
- Godot 4.0 GDExtension binding for nim language.☆40Updated 3 years ago
- godot 4.x bindings for nim-lang (early stage)☆75Updated last year
- Stub for Godot project with Nim support☆23Updated 6 years ago
- Nim for GDExtension — a pure library and CLI tool.☆172Updated this week
- An ECS (entity component system) library for Nim☆43Updated last month
- A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.☆147Updated 9 months ago
- Nim Godot 4.x GDExtension wrapper (Proof of Concept)☆30Updated 2 years ago
- :.raylib headers for Nim anytime.:☆74Updated 4 years ago
- nim bindings for https://github.com/floooh/sokol☆91Updated this week
- 3D game engine for nim☆104Updated 10 months ago
- Immediate mode UI for Nim☆88Updated 3 months ago
- Windowing library for Nim using OS native APIs.☆126Updated this week
- The Ultimate Raylib gaming library wrapper for Nim☆147Updated 2 years ago
- A library of components and systems for use with the Polymorph ECS, covering graphics, physics, networking, database queries, console IO,…☆23Updated 3 years ago
- ☆45Updated last month
- Nim bindings to the BGFX C99 API☆21Updated 6 years ago
- High level SDL 3.0 shared library wrapper for Nim☆22Updated 7 months ago
- 2D GPU rendering with a tiling atlas.☆110Updated this week
- Game framework for nim programming language. Modular and extensible☆92Updated last year
- 2d collision library for Nim.☆44Updated 2 months ago
- A safe, high-level, optimized OpenGL wrapper and context manager.☆30Updated 4 years ago
- Nim bindings to steamworks, valve's steam sdk.☆29Updated last year
- A Statically linked GLFW 3.x interface for Nim (NO DLL required)☆39Updated 3 years ago
- 3d sound api for nim.☆45Updated 2 years ago
- Entity Component System☆28Updated 3 years ago
- never say never☆29Updated 5 months ago
- A hackable template for creating small and fast games. Nim port☆15Updated 2 years ago
- glm library to operate vectors and matrices(inspired by https://github.com/g-truc/glm)☆97Updated 4 years ago
- Struct-of-arrays style data structure that emulates array-of-structs access☆39Updated 4 years ago
- A cross-platform game engine featuring a plugin architecture☆20Updated 2 years ago