NecsusECS / Necsus
An ECS (entity component system) library for Nim
☆33Updated 2 weeks ago
Alternatives and similar repositories for Necsus:
Users that are interested in Necsus are comparing it to the libraries listed below
- High level SDL 3.0 shared library wrapper for Nim☆19Updated 2 weeks ago
- Trait/interface system for Nim, allowing semi-checked generics or dynamic dispatch on signatures.☆29Updated 2 months ago
- 2d collision library for Nim.☆42Updated 11 months ago
- buju (布局) is a simple layout engine, based on layout.h☆11Updated last week
- Nim bindings to steamworks, valve's steam sdk.☆27Updated 11 months ago
- Sampling profiler that finds hot paths in your code.☆46Updated last year
- never say never☆23Updated last month
- Benchmarking.☆57Updated last year
- Immediate mode UI for Nim☆80Updated 2 months ago
- Nim's function chaining and method cascading☆19Updated 3 years ago
- A Statically linked GLFW 3.x interface for Nim (NO DLL required)☆40Updated 2 years ago
- n*gpu | Graphics Library for Nim☆13Updated 9 months ago
- A simple drawing library in Nim, inspired by p5js☆72Updated 3 years ago
- Vulkan bindings for nim☆26Updated 4 years ago
- Everything to do with HTML and XML.☆30Updated last year
- Sigils - a slot and signals implementation for the Nim programming language☆27Updated last week
- ☆38Updated 3 weeks ago
- A package that makes creating macros easier☆62Updated 3 years ago
- Entity Component System☆28Updated 3 years ago
- GLFW 3 wrapper for Nim☆40Updated 8 months ago
- typesafe-ish macro library☆33Updated last year
- Nim FFMpeg binding☆39Updated 2 years ago
- A high level LuaJIT binding for Nim☆12Updated 6 months ago
- An OpenAL wrapper for nim.☆18Updated last year
- Binary serialization framework for Nim☆20Updated last year
- Nim wrapper for SDL3.x☆25Updated 2 months ago
- 3d sound api for nim.☆42Updated last year
- Flatty - tools and serializer for plain flat binary files.☆90Updated last year
- See where your exe size comes from.☆29Updated last year
- Nim macros to aid in object construction including event programming, and constructors.☆52Updated last year