hapenia / gdextension-nimLinks
Godot 4.0 GDExtension binding for nim language.
☆40Updated 3 years ago
Alternatives and similar repositories for gdextension-nim
Users that are interested in gdextension-nim are comparing it to the libraries listed below
Sorting:
- godot-nim based bootstrapping framework supporting hot reloading☆54Updated last year
- godot 4.x bindings for nim-lang (early stage)☆75Updated last year
- Nim Godot 4.x GDExtension wrapper (Proof of Concept)☆30Updated 2 years ago
- An ECS (entity component system) library for Nim☆42Updated this week
- Stub for Godot project with Nim support☆23Updated 6 years ago
- Nim for GDExtension — a pure library and CLI tool.☆151Updated this week
- High level SDL 3.0 shared library wrapper for Nim☆22Updated 5 months ago
- 3d sound api for nim.☆44Updated last year
- Immediate mode UI for Nim☆85Updated last month
- 2d collision library for Nim.☆43Updated this week
- A Statically linked GLFW 3.x interface for Nim (NO DLL required)☆39Updated 3 years ago
- 🌸👑 p5nim: processing for nim through p5js☆61Updated 2 years ago
- never say never☆29Updated 3 months ago
- ☆43Updated 3 weeks ago
- serialize native Nim types to strings, streams, sockets, whatever ⛄☆50Updated 3 years ago
- Game framework for nim programming language. Modular and extensible☆91Updated last year
- Trait/interface system for Nim, allowing semi-checked generics or dynamic dispatch on signatures.☆31Updated 2 months ago
- Nim bindings to steamworks, valve's steam sdk.☆29Updated last year
- Nim's function chaining and method cascading☆19Updated 4 years ago
- A safe, high-level, optimized OpenGL wrapper and context manager.☆30Updated 4 years ago
- Struct-of-arrays style data structure that emulates array-of-structs access☆39Updated 4 years ago
- 2D GPU rendering with a tiling atlas.☆109Updated this week
- A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.☆146Updated 7 months ago
- Spatial data structures for Nim.☆70Updated 2 years ago
- 3D game engine for nim☆102Updated 8 months ago
- A library of components and systems for use with the Polymorph ECS, covering graphics, physics, networking, database queries, console IO,…☆23Updated 2 years ago
- Nev is a keyboard focused GUI and terminal text editor☆120Updated last week
- A* path finding algorithm in Nim☆51Updated last year
- ☆12Updated last year
- Tiled map loader for the Nim programming language☆26Updated last year