pragmagic / godot-nim-stub
Stub for Godot project with Nim support
☆23Updated 5 years ago
Alternatives and similar repositories for godot-nim-stub:
Users that are interested in godot-nim-stub are comparing it to the libraries listed below
- A set of simple modules for writing 2D games targeting JS/Android/iOS in Nim.☆41Updated 4 years ago
- Nim bindings to the BGFX C99 API☆21Updated 5 years ago
- godot-nim based bootstrapping framework supporting hot reloading☆55Updated last year
- Godot 4.0 GDExtension binding for nim language.☆40Updated 2 years ago
- Entity Component System☆28Updated 3 years ago
- BGFX wrapper for the nim programming language.☆46Updated 7 years ago
- Perlin and Simplex noise generation for Nim☆21Updated last year
- 2d collision library for Nim.☆42Updated 10 months ago
- A library of functions to make creating games using Nim and SDL2 easier. This does not intend to be a full blown engine and tries to keep…☆25Updated 3 years ago
- Haxe to nim transpiler☆38Updated 5 years ago
- Nim bindings to steamworks, valve's steam sdk.☆27Updated 10 months ago
- A Statically linked GLFW 3.x interface for Nim (NO DLL required)☆40Updated 2 years ago
- A modular GUI toolkit for rapid☆10Updated 3 years ago
- Nim Godot 4.x GDExtension wrapper (Proof of Concept)☆31Updated last year
- UI prototyping w/ Glade for lazy me☆22Updated 5 years ago
- A safe, high-level, optimized OpenGL wrapper and context manager.☆30Updated 3 years ago
- Struct-of-arrays style data structure that emulates array-of-structs access☆39Updated 4 years ago
- Experimental wrapper to webgl for Nim (JS backend)☆24Updated 4 years ago
- ☆39Updated last year
- A* path finding algorithm in Nim☆49Updated last year
- An OpenAL wrapper for nim.☆18Updated last year
- High-level Wren wrapper for Nim☆36Updated 5 years ago
- a typesafe opengl wrapper for the nim language☆68Updated 5 years ago
- •Retrofuturistic file manager•☆42Updated 4 years ago
- Game Library in Nim with SDL2☆9Updated 6 years ago
- Vulkan bindings for nim☆26Updated 4 years ago
- Nim FFMpeg binding☆39Updated 2 years ago
- A library of components and systems for use with the Polymorph ECS, covering graphics, physics, networking, database queries, console IO,…☆23Updated 2 years ago
- A pragmatic entity-component-system module for my gamedev needs☆31Updated 2 years ago
- Nim port of a simple 2D physics engine☆21Updated 3 years ago