furkansarihan / virtual_universeLinks
☆14Updated 10 months ago
Alternatives and similar repositories for virtual_universe
Users that are interested in virtual_universe are comparing it to the libraries listed below
Sorting:
- A lightweight, single header OpenGL engine.☆15Updated last month
- Plug and raylib + imgui already configured for you 🙀! You don't even need to know CMake!☆52Updated last year
- Game engine playground.☆184Updated 5 months ago
- Small 2D Game Engine☆73Updated this week
- ☆48Updated 2 years ago
- 🟩 A very simple download and use SFML setup with CMAKE! 🟩☆68Updated last year
- A light-weight header only Entity Component system for C++☆120Updated last month
- A light game engine meant to not impose a workflow on the user, but rather help him create the game in the way that is the most helpful t…☆97Updated 3 months ago
- ☆191Updated 2 months ago
- A voxel game written in a custom engine☆18Updated last year
- Plug and play GLFW + GLAD + imgui already configured for you 😘! You don't even need to know CMake!☆48Updated 5 months ago
- Game Engine project for self improvement.☆32Updated 7 months ago
- Lightweight game engine with an integrated editor that gives you full control☆73Updated last week
- Imagine minecraft met terraria☆366Updated last week
- Greedy meshing algorithm for voxel models☆578Updated last year
- 👾 retro-style fps game☆13Updated last year
- ☆49Updated last year
- ☆13Updated 3 months ago
- ☆86Updated 3 months ago
- Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in …☆289Updated 2 weeks ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆306Updated last week
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆234Updated this week
- Hippo Game Engine☆36Updated 4 years ago
- ☆135Updated last week
- A fast C++23 3D game engine for modern devices, with wide platform support☆763Updated 2 months ago
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆183Updated last year
- The perfect place to learn gamedev no matter what your current programming level is☆44Updated 2 years ago
- A lightweight, bloat-free 3D game engine for fast development and rapid iteration☆161Updated 5 months ago
- Jenova Runtime is a component for the Godot Engine that brings fully-featured C++ scripting directly into the engine.☆156Updated this week
- A simple and easy-to-use library to enjoy videogames programming☆15Updated 8 months ago