fte-team / fteqwLinks
This is the official GitHub mirror for the FTEQW project.
☆227Updated last week
Alternatives and similar repositories for fteqw
Users that are interested in fteqw are comparing it to the libraries listed below
Sorting:
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆284Updated this week
- Extra bloaty junk to modernise stuff a bit.☆199Updated 10 months ago
- Software Development Kit for id Tech☆121Updated last week
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆339Updated last month
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆267Updated last week
- ZDoom based source port with a primary focus on Vulkan and modern computers☆176Updated this week
- Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils☆387Updated last week
- ☆239Updated 2 years ago
- The open-source, cross-platform level editor for id Tech based games.☆361Updated last month
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports.☆249Updated this week
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆64Updated last year
- A modern fast paced Doom FPS engine☆193Updated this week
- Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)☆234Updated last year
- Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.☆249Updated 3 months ago
- A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.☆174Updated last week
- High-performance QuakeSpasm fork☆643Updated last month
- The Eternity Engine☆247Updated last month
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆153Updated 3 months ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆64Updated 3 months ago
- Command line tools for creating Quake content.☆86Updated last year
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- A free and opensource Quake remake with art under the BSD license☆522Updated last week
- Quake 1 MOD code progs☆58Updated 4 years ago
- Quake engine mod targeted for speedrunning☆67Updated last week
- Simple QuakeC (MenuQC) UI system for FTEQW☆31Updated 7 months ago
- A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks☆87Updated 2 months ago
- new home for the Blasphemer IWAD☆112Updated 10 months ago
- A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.☆32Updated 4 years ago
- Rewrite of the Dark Engine by Looking Glass☆157Updated 7 years ago
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆303Updated last year