freeman-lab / control-panelLinks
embeddable panel of inputs for parameter setting
☆254Updated 5 years ago
Alternatives and similar repositories for control-panel
Users that are interested in control-panel are comparing it to the libraries listed below
Sorting:
- Objects go in, UI comes out☆290Updated 7 years ago
- A simple GUI for inspecting and changing JavaScript variables☆294Updated last year
- simple javascript ui☆578Updated 4 months ago
- Fast simplex noise implemented in TypeScript☆67Updated 2 years ago
- a simple ThreeJS vignette background☆124Updated 8 years ago
- Particles system library for THREE.js☆137Updated 4 years ago
- Ultimate timeline☆296Updated 3 years ago
- 🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve☆325Updated 7 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆177Updated 2 years ago
- a Tree geometry generator for three.js.☆117Updated 9 years ago
- 🔮 Tiny helper for three.js to debug and write shaders☆243Updated 4 years ago
- An extensible, styleable, & React-based controller library inspired by the venerable dat-gui.☆175Updated 7 years ago
- A lightweight controller and gui library☆834Updated 3 years ago
- Ammo.lab advanced 3d physics worker for three.js☆272Updated 4 years ago
- using FBO to render particles in THREE.js☆175Updated 4 years ago
- webgl-noise shaders ported to work with glslify☆398Updated 9 years ago
- glslify loader module for webpack☆227Updated 6 years ago
- Advanced shader for three.js☆113Updated 7 years ago
- an attractors plugin for matter.js☆157Updated 2 years ago
- Boilerplate and utils for a fullscreen Three.js app☆387Updated last year
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆208Updated 4 years ago
- 3D object trail renderer for Three.js☆187Updated last year
- Shader based particle system for ThreeJS☆82Updated 9 years ago
- Web Experiments I do for fun.☆144Updated last year
- A ThreeJS Line object with variable width☆81Updated last year
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆167Updated last week
- three.js demos☆48Updated 11 years ago
- Three.js frame capture system☆125Updated 4 years ago
- Some opinionated structure for a complex/scalable ThreeJS app☆447Updated 7 years ago
- for your TPS game development with three.js.☆288Updated last year