forenoonwatch / rich-textLinks
Rich text parser, layout engine, and renderer built on top of FreeType, Harfbuzz, and ICU
☆13Updated last week
Alternatives and similar repositories for rich-text
Users that are interested in rich-text are comparing it to the libraries listed below
Sorting:
- Vulkan c helper library☆33Updated 2 months ago
- Complex text layout and rendering engine library☆52Updated last month
- C++ library to implement non-linear undo/redo functionality☆65Updated last month
- Harfbuzz with a CMake build configuration using Freetype2, UCDN and ICU☆48Updated 3 years ago
- Message oriented networking library using TCP transport.☆151Updated 4 months ago
- cross-platform filewatcher library for c/c++☆101Updated 3 years ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)☆50Updated 9 months ago
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆90Updated last year
- 💥 A modern cross-platform game engine (WIP)☆190Updated last month
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆63Updated 2 weeks ago
- Froggy OpenGL Engoodener☆143Updated last month
- Harfbuzz text-shaping example with OpenGL using Freetype☆145Updated 6 years ago
- Simple CPU/GPU profiler with ImGui HUD☆77Updated last year
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆95Updated 2 weeks ago
- ☆50Updated 2 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆88Updated 2 years ago
- A font cooking library☆54Updated 3 years ago
- An extension for the GLFW library for using WebGPU native.☆85Updated 2 weeks ago
- Single header "no-allocation" KTX/DDS file reader☆120Updated last year
- Collection of C++ libraries for drawing 2D graphics, rendering text, and more.☆19Updated this week
- A bare-bones ttf font parser for fast GPU font rendering☆36Updated last year
- Font rendering, atlas generation and text shaping library written in C++☆21Updated 4 months ago
- Maciej's Toolbox☆66Updated 3 months ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆122Updated 6 years ago
- Embeddable cross-platform realtime engine☆38Updated this week
- Colorizing text editor for ImGui☆92Updated 3 months ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- In-progress game engine project☆18Updated last month
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆106Updated last month
- ☆36Updated 3 months ago