kooparse / mogwai
Graphic utility used to manipulate objects in 3D for scene editing (commonly called Gizmo).
☆16Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for mogwai
- wpgu for Zig☆10Updated 2 years ago
- A type erasure library for Zig that is meant to be eventually upstreamed to std☆35Updated 2 months ago
- Game engine written in zig, no external dependencies required!☆48Updated 3 years ago
- Small to Medium scale 2d Game Engine for Zig☆24Updated last year
- 2D game physics for Zig☆32Updated 2 years ago
- Zig 3D game engine.☆85Updated 3 years ago
- Cross platform Zig library for obtaining a rendering context and loading assets☆26Updated 2 weeks ago
- A synth engine for Mach☆11Updated 2 years ago
- wren bindings for zig☆26Updated 2 years ago
- Fast, small, cross-platform WebGPU implementation☆28Updated last year
- An experimental game engine in Zig☆20Updated 7 months ago
- Simple, fast, easy to get started mid-level game engine written in Zig☆30Updated 3 years ago
- ☆53Updated 2 years ago
- OS-native file dialogs on Linux, macOS and Windows☆51Updated 3 months ago
- A general-purpose memory allocator for Zig☆24Updated 3 years ago
- A clone of the classic QBasic Gorillas written in the Zig programming language☆54Updated last year
- ZIP (and soon, other formats) implemented in Zig☆25Updated 9 months ago
- a dependency management solution for zig projects!☆18Updated last year
- A minimalistic "retro action RPG" written in Zig for the WASM-4 fantasy console☆16Updated last year
- an app framework for making small and delicious games! (very wip)☆19Updated 2 years ago
- universal block engine☆15Updated 3 years ago
- Micro benchmarking in zig☆19Updated 2 months ago
- A simple command line parser☆17Updated 5 years ago
- Simple debugger in Zig for Zig☆29Updated last year
- ☆12Updated 10 months ago
- An array with a vector feeling in Zig☆16Updated 4 years ago
- ☆41Updated 7 months ago
- Reference-counted Shared Pointer for Zig☆28Updated last year