GiDB是一个极高性能的分布式内嵌对象数据库,相比redis性能提升一个以上数量级,同时提供完整的事务支持。游戏系统无状态化的高性能解决方案。
☆78Aug 30, 2022Updated 3 years ago
Alternatives and similar repositories for gidb
Users that are interested in gidb are comparing it to the libraries listed below
Sorting:
- a thoroughly rewrite version of recast with c#. much more readable and comprehensive. It boosts offline bake performance significantly .☆14Oct 29, 2020Updated 5 years ago
- OneTweenPro not only includes all the functions of OneTween, but also all the functions of DOTween. At present, it can basically meet all…☆10Oct 9, 2020Updated 5 years ago
- UGUI的滚动列表实现(支持横向,竖向,横向网格和竖向网格显示,不支持循环列 表,支持滚动列表嵌套)☆13Jan 8, 2026Updated last month
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,275Feb 25, 2026Updated last week
- a Unity build (packing) tool for Unity, mainly focused on android and ios.☆19Feb 5, 2026Updated last month
- 对UnityGameFramework中DataTable模块的扩展 支持List和数组☆16Jul 20, 2021Updated 4 years ago
- Luban 工具的示例仓库☆64Oct 21, 2023Updated 2 years ago
- Luban Unity GUI 工具☆242Feb 19, 2024Updated 2 years ago
- Dotween Extension for better preview experience☆32Aug 22, 2024Updated last year
- 行为树☆54Jul 9, 2025Updated 7 months ago
- ET的动态事件扩展☆53Oct 21, 2024Updated last year
- 将xlsx之类的文件转成text然后再调用diff工具对比变化,非常适合替换TortoiseGit,TortoiseSvn之类的默认diff命令。 convert excel file(xls,xlsx,xlm etc) to text then launch diff t…☆198Aug 13, 2024Updated last year
- skynet 以 CMake 方式组织工程的跨平台的实现.☆35Jan 2, 2026Updated 2 months ago
- 目标导向型AI☆11Jul 9, 2025Updated 7 months ago
- Unity ParticleSystem memory optimization☆11Mar 1, 2023Updated 3 years ago
- 深入剖析il2cpp及HybridCLR实现的技术专栏☆124Oct 12, 2022Updated 3 years ago
- 青霜-UnityResourceSolution☆457Nov 13, 2023Updated 2 years ago
- ☆52Jul 16, 2024Updated last year
- Unity3D Client And C# Server Framework☆38Sep 27, 2024Updated last year
- ☆30Jan 15, 2020Updated 6 years ago
- 多线程编程线程切换工具,你以为很古老,其实全是新语法和新 API 。Multithreading thread switching tool, you might think it's old, but it's actually all new syntax and n…☆26Aug 29, 2023Updated 2 years ago
- Lua utility libraries for moon☆11Aug 31, 2025Updated 6 months ago
- SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。☆14Mar 3, 2018Updated 8 years ago
- 整理了Timeline的一些简单扩展☆29Nov 16, 2022Updated 3 years ago
- c#版分层时间轮算法,参考kafka TimingWheel实现☆76Nov 17, 2020Updated 5 years ago
- Unity3D Client And C# Server Framework☆27Feb 12, 2023Updated 3 years ago
- 小巧轻量的Unity资源管理方案☆76Apr 24, 2025Updated 10 months ago
- 游戏技能系统框架☆368Jun 11, 2018Updated 7 years ago
- 一键包资源部分,v0.5.1,58,502 个文件,1,669 个文件夹☆15May 3, 2022Updated 3 years ago
- Skynet ports to Windows (Visual Studio Version)☆12Nov 28, 2022Updated 3 years ago
- 基于URP渲染管线,风格化;A Toon Shader in Unity Universal Render Pipeline.☆11Aug 13, 2025Updated 6 months ago
- Re-orderable scroll view (uGUI)☆13May 18, 2020Updated 5 years ago
- 基于引用计数,为FairyGUI的包管理提供动态加载、卸载的功能☆58Jul 31, 2025Updated 7 months ago
- ☆150Feb 1, 2022Updated 4 years ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,348Feb 16, 2023Updated 3 years ago
- Ultimate high-performance binary serialization library for C#.☆628Feb 8, 2026Updated 3 weeks ago
- FairyGUI自动生成ET代码的插件☆13Aug 31, 2021Updated 4 years ago
- luban example projects☆432Feb 27, 2026Updated last week
- FairyGUI自动生成ET代码的插件☆33Jul 30, 2020Updated 5 years ago