3d gaussian splat client training platform
☆203Mar 24, 2026Updated last month
Alternatives and similar repositories for DIVSHOT
Users that are interested in DIVSHOT are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆12Oct 10, 2022Updated 3 years ago
- demos for mapbox-3d-tiles, https://github.com/yangjs6/mapbox-3d-tiles☆25Aug 10, 2025Updated 8 months ago
- Blender addon for gaussian splatting rendering☆46Nov 8, 2024Updated last year
- 将 3D Gaussian Splatting 点云转换为 Cesium 3D Tiles 格式。☆115Jul 14, 2025Updated 9 months ago
- Recreating the phase functioned neural network in unreal engine 5☆15May 12, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Aligning data in RC and exporting it for PostShot Gaussian Splatting☆70Aug 14, 2024Updated last year
- A sequencer for generating Euclidean rhythms. You can download a midi file of your loops.☆11Feb 9, 2025Updated last year
- Integrate threejs with mapbox-gl to enable 3dtiles / 3dgs / gltf rendering.☆187Nov 16, 2025Updated 5 months ago
- Official code implementation of paper "Gradient-Driven Natural Selection for Compact 3D Gaussian Splatting".☆55Nov 24, 2025Updated 5 months ago
- Mapnik rendering style using Shortbread vector tiles☆11Jan 20, 2023Updated 3 years ago
- point-light photometric stereo for metal surface reconstruction☆19Mar 15, 2023Updated 3 years ago
- ☆60Dec 30, 2025Updated 4 months ago
- HyCTAS☆12Sep 30, 2025Updated 7 months ago
- Guitar : From MIDI file to animation. 吉它:从midi文件到演奏动画☆15Nov 18, 2025Updated 5 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [ACMMM 2025] "Casual3DHDR: High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"☆27Sep 26, 2025Updated 7 months ago
- threejs加载3dtiles☆18Nov 20, 2018Updated 7 years ago
- SPLINE-Net: Sparse Photometric Stereo through Lighting Interpolation and Normal Estimation Networks☆11Apr 13, 2023Updated 3 years ago
- WebXR hand input in Three.JS example☆15Mar 22, 2025Updated last year
- WebGPU Based GIS Library☆79Apr 22, 2026Updated last week
- ☆15Aug 14, 2022Updated 3 years ago
- ☆38Dec 17, 2025Updated 4 months ago
- Saving data and Loading data into an XML File☆14Jun 3, 2025Updated 10 months ago
- Simple texture paint demo using ThreeJS☆12Jul 5, 2023Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Render the water in unity (水渲染)☆22May 4, 2019Updated 6 years ago
- Fluid sounds, such as splashing and pouring, are ubiquitous and familiar but we lack physically based algorithms to synthesize them in co…☆12Apr 25, 2017Updated 9 years ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 6 years ago
- 3DTiles Generate Tool☆13Mar 7, 2022Updated 4 years ago
- ☆12Dec 12, 2021Updated 4 years ago
- Library for representation and manipulation of generalised T-Spline surfaces written in C++.☆11Oct 31, 2019Updated 6 years ago
- Dynamo libraries for Advance Steel☆16Feb 12, 2026Updated 2 months ago
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆64Jul 30, 2025Updated 9 months ago
- java服务端矢量切片方式,借助postgis空间函数完成☆14Aug 29, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A-Frame Component - <a-sky> alternative to handle 'stereo cube maps'☆14Jul 13, 2016Updated 9 years ago
- Python bindings for 3dgs rendering☆39Feb 25, 2026Updated 2 months ago
- Source code for the paper Deep Convolutional Reconstruction for Gradient-Domain Rendering.☆18Jan 13, 2020Updated 6 years ago
- ☆12Oct 28, 2023Updated 2 years ago
- Interactive Temporal Consistency for Video Streams (Computer Graphics Forum, 2023)☆13Jan 27, 2025Updated last year
- A C++ implementation of the classic active contours algorithm with gradient vector fields as external forces to guide contours towards ob…☆15Jan 14, 2018Updated 8 years ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆135Feb 14, 2025Updated last year