This code implements Prioritized Level Replay, a method for sampling training levels for reinforcement learning agents that exploits the fact that not all levels are equally useful for agents to learn from during training.
☆95Jun 11, 2021Updated 4 years ago
Alternatives and similar repositories for level-replay
Users that are interested in level-replay are comparing it to the libraries listed below
Sorting:
- Implementations of robust Dual Curriculum Design (DCD) algorithms for unsupervised environment design.☆138Aug 20, 2024Updated last year
- impact-driven-exploration☆133Oct 3, 2023Updated 2 years ago
- PAIRED in PyTorch 🔥☆64Mar 8, 2023Updated 3 years ago
- Automatic Data-Regularized Actor-Critic (Auto-DrAC)☆103Mar 24, 2023Updated 2 years ago
- TeachMyAgent is a testbed platform for Automatic Curriculum Learning methods in Deep RL.☆76Nov 21, 2023Updated 2 years ago
- Efficient baselines for autocurricula in JAX.☆209Aug 24, 2024Updated last year
- ☆12Nov 22, 2022Updated 3 years ago
- Learning bisimulation metrics for control, particularly suited to sparse reward settings☆10Feb 28, 2023Updated 3 years ago
- The NetHack Learning Environment☆980May 6, 2024Updated last year
- Repository for Iterated Relearning: The Impact of Non-stationarity on Generalisation in Deep Reinforcement Learning☆11Jun 8, 2020Updated 5 years ago
- OpenAI Gym wrapper for the DeepMind Control Suite☆229May 19, 2024Updated last year
- Explore and Control with Adversarial Surprise☆10Jul 20, 2021Updated 4 years ago
- Code for the paper Alpha Zero in Continuous Action Space (A0C) (https://arxiv.org/pdf/1805.09613.pdf)☆15Jan 19, 2021Updated 5 years ago
- A PyTorch Platform for Distributed RL☆751Sep 15, 2021Updated 4 years ago
- This repository contains code for the method and experiments of the paper "Learning with AMIGo: Adversarially Motivated Intrinsic Goals".☆64Sep 6, 2023Updated 2 years ago
- Scalable Opponent Shaping Experiments in JAX☆25Apr 13, 2024Updated last year
- Code for "World Model as a Graph: Learning Latent Landmarks for Planning" (ICML 2021 Long Presentation)☆68Jul 17, 2021Updated 4 years ago
- A variant of Varibad that is robust to difficult tasks☆11Aug 30, 2023Updated 2 years ago
- ☆22Mar 28, 2025Updated 11 months ago
- RL starter files in order to immediately train, visualize and evaluate an agent without writing any line of code☆721May 12, 2024Updated last year
- A PyTorch implementation of SSINet.☆16Nov 10, 2020Updated 5 years ago
- Implementation of Data Efficient Reinforcement Learning in Pytorch☆20Aug 6, 2019Updated 6 years ago
- ☆57Jun 6, 2023Updated 2 years ago
- [NeurIPS'21 Outstanding Paper] Library for reliable evaluation on RL and ML benchmarks, even with only a handful of seeds.☆867Aug 12, 2024Updated last year
- Code repository for On the interaction between supervision and self-play in emergent communication (ICLR 2020)☆15Feb 4, 2020Updated 6 years ago
- ☆20Aug 15, 2023Updated 2 years ago
- [ICML'23] Official PyTorch Implementation of NA2Q, and a comprehensive benchmark based on pymarl☆21Jan 14, 2024Updated 2 years ago
- ☆36May 24, 2023Updated 2 years ago
- env for gym, match3 game☆11Jun 2, 2019Updated 6 years ago
- Simple (but often Strong) Baselines for POMDPs in PyTorch, ICML 2022☆344Aug 22, 2024Updated last year
- Author's PyTorch implementation of SR-DICE for marginalized importance sampling☆28Dec 7, 2021Updated 4 years ago
- Code for "Data-Efficient Reinforcement Learning with Self-Predictive Representations"☆164Dec 21, 2021Updated 4 years ago
- Implementation of "Variational Inference for Monte Carlo Objectives"☆21Jul 27, 2020Updated 5 years ago
- Implementation of VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning - Zintgraf et al. (ICLR 2020)☆199Mar 15, 2023Updated 3 years ago
- Simulator for the INTERACTION dataset☆33Oct 4, 2022Updated 3 years ago
- Simple and easily configurable grid world environments for reinforcement learning☆2,412Mar 2, 2026Updated 2 weeks ago
- A collection of reference environments for offline reinforcement learning☆1,662Nov 18, 2024Updated last year
- Library for Model Based RL☆1,058Jul 12, 2024Updated last year
- An implementation of DreamerV2 written in JAX, with support for running multiple random seeds of an experiment on a single GPU.☆18Jan 16, 2023Updated 3 years ago