endlesstravel / Love2dCS
C# Wrapper for LÖVE, a 2d game engine
☆170Updated 9 months ago
Alternatives and similar repositories for Love2dCS:
Users that are interested in Love2dCS are comparing it to the libraries listed below
- 2d game making framework built on top of SFML.Net☆53Updated 4 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated last month
- UI library for MonoGame.☆174Updated 3 months ago
- Simple helper for creating sprite based animations for Monogame.☆31Updated 5 years ago
- Cross-platform C# FMOD wrapper.☆119Updated last month
- a simple cross-platform game framework made in C# dotnet core☆320Updated last year
- Samples and demos of various Nez features☆149Updated 2 months ago
- Polling input library for MonoGame.☆56Updated 6 months ago
- A simple 2D camera for Monogame.☆89Updated 5 years ago
- A Monogame Content Pipeline enhancer.☆203Updated 2 months ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated last month
- An ImGui.NET wrapper for Monogame☆62Updated last year
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆41Updated 3 years ago
- Animated User Interface library for Monogame☆73Updated 5 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆108Updated last year
- The sample code and latest build of the live MonoGame web demo.☆58Updated 4 years ago
- Timer module for LÖVE☆60Updated 5 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆146Updated 4 months ago
- Nez framework + Monogame used to make solitaire card game☆12Updated 5 years ago
- A .NET Library For Reading Aseprite Files.☆53Updated 3 months ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 6 years ago
- A powerful MonoGame extension framework for developing cross-platform games.☆74Updated last month
- Foxes made Monogame easy.☆423Updated last month
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated last year
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆121Updated last year
- XNA re-imagined.☆94Updated 2 weeks ago
- ECS-based Game Engine powered by MonoGame for C# games.☆66Updated 2 years ago