Drag and Drop your SuperSplat HTML onto the launch_splat_author.py, edit and export site.
☆37Apr 27, 2026Updated 4 months ago
Alternatives and similar repositories for SplatSiteToolkit
Users that are interested in SplatSiteToolkit are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Standalone Viewer for Gaussian Splats on Android based VR Headsets (Meta Quest, Pico 4 etc.)☆22Mar 27, 2026Updated 5 months ago
- A lightweight convenient Unity based Viewer for Gaussian Splats in VR (OpenXR)☆35Mar 27, 2026Updated 5 months ago
- A native Windows VR viewer for 3D Gaussian Splatting scenes, built with Direct3D 12 and OpenXR.☆56May 27, 2026Updated 3 months ago
- ☆21Nov 13, 2025Updated 10 months ago
- aaOcean Shader and Deformer by Amaan Akram, initially ported to Cinema 4D by Niklas Rosenstein. Now maintained and updated for R20 onward…☆10Oct 23, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- miniface is a Real-time facial motion capture web app for animating 3D characters. View and record facial tracking data for use in animat…☆95Updated this week
- Flowing sky shader for Godot 4☆22Jan 10, 2026Updated 8 months ago
- A project focused on creating a AAA quality cinematic cutscene in Godot Engine☆22Oct 1, 2025Updated 11 months ago
- ☆27Aug 13, 2024Updated 2 years ago
- Gaussian Splatting for Meshroom. Gaussian splatting enables high-quality novel-view synthesis using explicit 3D Gaussian representations …☆30Aug 24, 2026Updated 3 weeks ago
- Shader for a hand-drawn look☆17Mar 26, 2025Updated last year
- YAPP has moved to the Unity Asset Store☆12Jun 4, 2022Updated 4 years ago
- A procedural realistic terrain generation framework utilizing layered noise and trigonometric functions☆11Nov 8, 2023Updated 2 years ago
- Godot engine extension library - CRope2D fully physical rope in C++☆18Jun 21, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- The final version of the simple "Godog Fight" game created in my tutorial series☆18Aug 11, 2020Updated 6 years ago
- ☆18Oct 2, 2023Updated 2 years ago
- Extracts internal filesystem and sound data of Silent Hill 2☆14Nov 4, 2024Updated last year
- ☆12Nov 18, 2020Updated 5 years ago
- Open world scene management in gdscript☆93Updated this week
- ☆16Jul 23, 2024Updated 2 years ago
- [ECCV 2026] Group3D: MLLM-Driven Semantic Grouping for Open-Vocabulary 3D Object Detection☆52Jul 2, 2026Updated 2 months ago
- Automated spatial quality checker for buildings and roads — detects overlaps, containment issues, and geometry conflicts with clean outp…☆16Mar 1, 2026Updated 6 months ago
- User-friendly, high-performance viewer for 3D Gaussian splats☆568Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- High-performance desktop application for 360° video preprocessing. This tool generates optimized datasets for Gaussian Splatting and phot…☆153Updated this week
- ☆17Mar 26, 2025Updated last year
- Example project which integrates the Unity package for converting Unreal Engine assets☆20Aug 4, 2020Updated 6 years ago
- ☆22Updated this week
- ☆11Feb 20, 2026Updated 6 months ago
- Convert unity docs to pdf.☆16Oct 29, 2018Updated 7 years ago
- ☆16Jun 1, 2025Updated last year
- Steam Pipe GUI for Windows, MacOS and Linux with new features like multiple game profiles☆29Apr 10, 2026Updated 5 months ago
- very currency☆13Dec 25, 2022Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Code for our TVCG paper "DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Camera".☆25Aug 22, 2025Updated last year
- Simplified pipeline for 360 video to 3DGS training format.☆103May 30, 2026Updated 3 months ago
- ☆14Jan 20, 2021Updated 5 years ago
- This repo I share some Godot and Blender stuffs☆21Jul 17, 2026Updated 2 months ago
- An advanced ocean system implemented in Unity3D☆18Oct 10, 2022Updated 3 years ago
- Convert HDRP/Lit to Better Lit/Lit Materials☆19Jul 7, 2022Updated 4 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆21Jan 2, 2022Updated 4 years ago