disasteroftheuniverse / zdoom-navmesh-generator
Generate Navigation Meshes for ZDoom
☆15Updated 2 years ago
Alternatives and similar repositories for zdoom-navmesh-generator
Users that are interested in zdoom-navmesh-generator are comparing it to the libraries listed below
Sorting:
- ☆25Updated 2 years ago
- Widescreen graphics replacements (up to 21:9) originally made for GZDoom. Supports Doom, Heretic, Hexen, Strife, Hacx, Chex Quest and Har…☆30Updated 3 years ago
- Tilt++ is a GZDoom mod that adds screen tilting during strafing, swimming underwater and upon death.☆21Updated last year
- GZDoom's ZScript language support for VSCode☆20Updated 9 months ago
- ZScript documentation☆58Updated 5 years ago
- ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad☆15Updated last year
- DamNums: a damage numbers mod for GZDoom/QZDoom.☆34Updated 6 years ago
- BDLite, BDLite, it's like Brutal Doom but without so much shite☆18Updated 3 years ago
- ZScript entry guide☆73Updated 5 months ago
- Drop-in vehicle-physics mod for Quake☆18Updated last year
- Maintaned fork of Positron's original ACS/ACS95/BCS compiler.☆14Updated last week
- Adds universal weapon swaying for weapons in GZDoom☆15Updated 5 years ago
- Painkiller mod for GZDoom☆38Updated 3 months ago
- GZDoom mod that boosts performance in slaughtermaps by slowing the processing of distant monsters☆10Updated 5 months ago
- Smart marines are NPCs for Doom that are far more intelligent than vanilla monsters☆35Updated 3 months ago
- new home for the Blasphemer IWAD☆20Updated 6 months ago
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- ☆41Updated 3 months ago
- Navmesh Pathfinding for ZDoom☆12Updated 2 years ago
- Easy-to-use development scripts for directory-based (G)ZDoom projects☆31Updated 9 years ago
- Standalone Laser Sight Mod for GZDoom☆11Updated 5 years ago
- Blender Quake and Hexen II MDL Import/Export☆43Updated last year
- A adjustable, zscripted clone of SidDoyle/Josh771's DarkDoom☆19Updated 3 years ago
- XMAPEDIT is an Open Source extended version of original Blood map editor☆29Updated 2 weeks ago
- Fork of Mark V WinQuake☆29Updated last year
- MBF21 Specification & Documentation☆25Updated 3 years ago
- A Build Engine-styled mod for GZDoom.☆57Updated last month
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆52Updated this week
- A megawad compilation for doom☆26Updated 3 weeks ago
- Authentic Model Improvements for Quake☆61Updated last week