zdoom-docs / stableLinks
ZScript documentation
☆61Updated 5 years ago
Alternatives and similar repositories for stable
Users that are interested in stable are comparing it to the libraries listed below
Sorting:
- ZScript entry guide☆76Updated last month
- ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad☆15Updated last year
- A repository of community-built prefabs and other enhancements for Oblige 7.70☆80Updated 4 years ago
- new home for the Blasphemer IWAD☆119Updated last year
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games mainly geared towards GZDoom source port. Based on Doom Builder …☆90Updated 8 years ago
- As a replacement for the DOS-based Dehacked, WhackEd4 allows you to load and edit Doom Dehacked files.☆48Updated 9 months ago
- ACC is an ACS script compiler for use with ZDoom and Hexen.☆63Updated 6 months ago
- a fork of CodeImp's Doom Builder 2 ( http://www.doombuilder.com/ )☆108Updated 4 years ago
- A simple WAD extraction command line tool for Doom-engine mods☆113Updated last year
- Programmer's Dehacked☆37Updated 5 months ago
- A Build Engine-styled mod for GZDoom.☆60Updated 2 months ago
- A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.☆183Updated last month
- A limit-removing source port of Doom, Heretic and Hexen. It has numerous vanilla bug fixes, enhanced 640x400 and 1280x800 rendering resol…☆85Updated last week
- Widescreen graphics replacements (up to 21:9) originally made for GZDoom. Supports Doom, Heretic, Hexen, Strife, Hacx, Chex Quest and Har…☆31Updated 3 years ago
- Doom-related tools for Java. Home of DECOHack and lots of other utilities. Build WAD projects (and soon, other kinds) with ease!☆65Updated 3 weeks ago
- A Doom mod that brings Doom into Doom.☆77Updated last year
- Rum and Raisin Doom is a branch of Chocolate Doom focusing solely on modernising the renderer.☆55Updated 2 months ago
- Some patches for going between IWAD versions☆79Updated 6 months ago
- EDGE Source Code☆77Updated 3 years ago
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆72Updated 2 years ago
- a single-player refinement mod for id software's quake☆45Updated 2 weeks ago
- Doom development files released in December 2014 / April 2015 by John Romero☆129Updated 10 years ago
- Tools for reverse-engineering of game "Chasm: The Rift"☆168Updated last year
- Extra bloaty junk to modernise stuff a bit.☆206Updated 3 months ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Updated last year
- new home for the Blasphemer IWAD☆29Updated 11 months ago
- A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks☆91Updated 2 months ago
- Game Data Compiler Collection☆42Updated 2 months ago
- Rocket Launcher 2.0 - A cross platform front end for all DOOM source ports.☆57Updated last year
- Painkiller mod for GZDoom☆42Updated 7 months ago